I do see the character , around where line 43 would be of the json portion of that file where a comma should be. I believe this character is a utf-8 expanded comma. Perhaps whatever is parsing this file is stumbling on this. I’m fairly new to unreal engine so I’m not sure how to resolve this. I don’t know if it’s safe to simply manually edit these characters.
I have the same problem.
Builds are compiling but the size is half of what it should be, and it just launch to an empty black environment in the Quest
Any solution ? Just editing this JSON file (don’t even know where it is) to replace “,” with “,” does the job ?
I noticed this error as well but initially ignored as it wasn’t marked “Fatal” but was concerned it may cause packaging issues for me. Just tested this and at least for me (an existing project) I was able to package without issue. I am not using VR in my game and was sure to look at the plugins, search for VR and ensure that all of them were turned off (which they were).
This bug was definitely introduced in 5.0.3 as this error was not occurring in 5.0.2 and I can see that pack file was recently updated. I don’t think you can edit this without a source build as a “upack” file is binary and similar to a zip file but also introduces compression and is a custom format. Is there any existing issue to track?
Personnally I tried renaming the StarterContent folder and at Unreal launch it recreated an empty one and I don’t have the error anymore.
Though it’s still compiling my Oculus project with a small size package (260Mo instead of 600Mo usually) that won’t run in the Quest So it looks like it was not related.
Am have the same ERROR but after packaging I can see the game folder packaged and downloaded and am clicking on the game icon and its not opening nothing is happing, is this because of this error or am having other problem??.
Renamed StarterContent folder so Unreal created a new empty folder, started a new empty project VR, and migrated my maps from the old one to the new one. Now it’s working.
No it didn’t work and i got another ERROR
PackagingResults: Error: GameDefaultMap contains a redirected reference ‘/Game/Untitled’. The intended asset will fail to load in a packaged build. Select the intended asset again in Project Settings to fix this issue.
I changed the file name Starter Content.
Created a new project
and migrated my level to the new project but the error still appeared. Am I doing missing something? Thank you!
To fix this error i copied the same file C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack, from version 4.27 to the version 5 folder. Hope it works for you too.