Hi! I’m getting this error when doing a Cook for Windows-Shipping. I’m using UE 5.3.2
LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_6 in PCD3D_SM5, Default, SM5, Game (DDC key hash: 3209f4424ce8490195114ff17d65ece04a62b6a0), compiling.
LogOutputDevice: Warning:
Script Stack (0 frames) :
LogOutputDevice: Error: begin: stack for UAT
LogOutputDevice: Error: === Handled ensure: ===
LogOutputDevice: Error:
LogOutputDevice: Error: Ensure condition failed: NewMP.Mass > (1.e-8f) [File:D:\build++UE5\Sync\Engine\Source\Runtime\Experimental\Chaos\Private\Chaos\MassProperties.cpp] [Line: 301]
LogOutputDevice: Error: CombineWorldSpace: zero total mass detected
LogOutputDevice: Error: Stack:
LogOutputDevice: Error: [Callstack] 0x00007ff8321f7f25 UnrealEditor-Chaos.dll!UnknownFunction