I have never seen this error message before could someone help me fix it.
If I rebuild in visual studio it has 3 errors and the project says it already exists even though it wasn’t created and nothing is in the file location.
After rebuilding the project in unreal:
Errors building the C++ code:
Running
[1/11] Resource Default.rc2
[2/11] Compile SharedPCH.Engine.ShadowErrors.cpp
D:\Unreal\UE_5.1.0\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\StringConv.h(1048): error C2440: ‘’: cannot convert from ‘const From *’ to ‘TStringConversion<TStringConvert<From,To>,128>’
with
[
From=TCHAR
]
D:\Unreal\UE_5.1.0\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\StringConv.h(1048): note: ‘TStringConversion<TStringConvert<From,To>,128>::TStringConversion’: no overloaded function could convert all the argument types
with
[
From=TCHAR,
To=ANSICHAR
]
D:\Unreal\UE_5.1.0\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\StringConv.h(689): note: could be ‘TStringConversion<TStringConvert<From,To>,128>::TStringConversion(const StringConv::FUnused *)’
with
[
From=TCHAR,
To=ANSICHAR
]
D:\Unreal\UE_5.1.0\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\StringConv.h(1048): note: ‘TStringConversion<TStringConvert<From,To>,128>::TStringConversion(const StringConv::FUnused *)’: cannot convert argument 1 from ‘const From *’ to ‘const StringConv::FUnused *’
with
[
From=TCHAR,
To=ANSICHAR
]
and
[
From=TCHAR
]
D:\Unreal\UE_5.1.0\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\StringConv.h(1048): note: Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or parenthesized function-style cast
D:\Unreal\UE_5.1.0\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\StringConv.h(737): note: or ‘TStringConversion<TStringConvert<From,To>,128>::TStringConversion(FromRangeType &&)’
with
[
From=TCHAR,
To=ANSICHAR
]
D:\Unreal\UE_5.1.0\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\StringConv.h(698): note: or ‘TStringConversion<TStringConvert<From,To>,128>::TStringConversion(const SrcBufferType *,int32)’
with
[
From=TCHAR,
To=ANSICHAR
]
D:\Unreal\UE_5.1.0\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\StringConv.h(677): note: or ‘TStringConversion<TStringConvert<From,To>,128>::TStringConversion(const SrcBufferType *)’
with
[
From=TCHAR,
To=ANSICHAR
]
D:\Unreal\UE_5.1.0\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\StringConv.h(1048): note: while trying to match the argument list ‘(const From *)’
with
[
From=TCHAR
]
D:\Unreal\UE_5.1.0\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\StringConv.h(1048): note: the template instantiation context (the oldest one first) is
D:\Unreal\UE_5.1.0\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\SecureHash.h(75): note: see reference to function template instantiation ‘auto StringCast<ANSICHAR,128,TCHAR>(const From *)’ being compiled
with
[
From=TCHAR
]
D:\Unreal\UE_5.1.0\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\StringConv.h(1048): error C2440: ‘’: cannot convert from ‘const From *’ to ‘TStringConversion<TStringConvert<From,To>,128>’
with
[
From=ANSICHAR
]
D:\Unreal\UE_5.1.0\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\StringConv.h(1048): note: ‘TStringConversion<TStringConvert<From,To>,128>::TStringConversion’: no overloaded function could convert all the argument types
with
[
From=ANSICHAR,
To=TCHAR
]
D:\Unreal\UE_5.1.0\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\StringConv.h(689): note: could be ‘TStringConversion<TStringConvert<From,To>,128>::TStringConversion(const StringConv::FUnused *)’
with
[
From=ANSICHAR,
To=TCHAR
]
D:\Unreal\UE_5.1.0\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\StringConv.h(1048): note: ‘TStringConversion<TStringConvert<From,To>,128>::TStringConversion(const StringConv::FUnused *)’: cannot convert argument 1 from ‘const From *’ to ‘const StringConv::FUnused *’
with
[
From=ANSICHAR,
To=TCHAR
]
and
[
From=ANSICHAR
]
D:\Unreal\UE_5.1.0\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\StringConv.h(1048): note: Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or parenthesized function-style cast
D:\Unreal\UE_5.1.0\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\StringConv.h(737): note: or ‘TStringConversion<TStringConvert<From,To>,128>::TStringConversion(FromRangeType &&)’
with
[
From=ANSICHAR,
To=TCHAR
]
D:\Unreal\UE_5.1.0\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\StringConv.h(698): note: or ‘TStringConversion<TStringConvert<From,To>,128>::TStringConversion(const SrcBufferType *,int32)’
with
[
From=ANSICHAR,
To=TCHAR
]
D:\Unreal\UE_5.1.0\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\StringConv.h(677): note: or ‘TStringConversion<TStringConvert<From,To>,128>::TStringConversion(const SrcBufferType *)’
with
[
From=ANSICHAR,
To=TCHAR
]
D:\Unreal\UE_5.1.0\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\StringConv.h(1048): note: while trying to match the argument list ‘(const From *)’
with
[
From=ANSICHAR
]
D:\Unreal\UE_5.1.0\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\StringConv.h(1048): note: the template instantiation context (the oldest one first) is
D:\Unreal\UE_5.1.0\UE_5.0\Engine\Source\Runtime\TypedElementFramework\Public\Elements\Framework\TypedElementData.h(64): note: see reference to function template instantiation ‘auto StringCast<TCHAR,128,ANSICHAR>(const From *)’ being compiled
with
[
From=ANSICHAR
]