Error creating C++ game Mac

Hi, my unreal engine shows an error when I Create Project with C++:

An error occurred while trying to generate project files.


Running Mono...

Setting up Mono
/Users/Shared/UnrealEngine/4.13/Engine /Users/Shared/UnrealEngine/4.13/Engine/Binaries/Mac
Discovering modules, targets and source code for project...
Compiling with non-standard Xcode (xcode-select): /Library/Developer/CommandLineTools/
Triggered an exception while looking for SDK directory in Xcode.app
System.IO.DirectoryNotFoundException: Directory '/Library/Developer/CommandLineTools/Platforms/MacOSX.platform/Developer/SDKs' not found.
  at System.IO.Directory.ValidateDirectoryListing (System.String path, System.String searchPattern, System.Boolean& stop) [0x00000] in <filename unknown>:0 
  at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in <filename unknown>:0 
  at System.IO.Directory.GetDirectories (System.String path, System.String searchPattern) [0x00000] in <filename unknown>:0 
  at System.IO.Directory.GetDirectories (System.String path) [0x00000] in <filename unknown>:0 
  at UnrealBuildTool.AppleToolChain.SelectSDK (System.String BaseSDKDir, System.String OSPrefix, System.String& PlatformSDKVersion, Boolean bVerbose) [0x00000] in <filename unknown>:0 
ERROR: Invalid SDK MacOSX.sdk, not found in /Library/Developer/CommandLineTools/Platforms/MacOSX.platform/Developer/SDKs

If anyone know how it can get fixed, I already install Xcode 8.

Hello Jorge-Hdez,

From looking at your log, it looks like you’re seeing the same issue that the user over on this post was seeing. Could you take a look at the answers offered for them and see if they are able to help you?