Yes, i’m able to package a blank project or other projects, so I guess the problem comes from this one.
I am not getting a crash when packaging, but I’m getting some on particular events. The next time it’ll happend I will get the Machine ID, and I always pay attention to send report.
I mean that UE crashes when doing specifical action (copying/pasting somes nodes from a map to another…). I’ll look forward to make a list of the things that make it crash