The gist is in the title. I created a little demo game in UE 4.26 that runs perfectly both in the editor, and from the packaged .exe as long as it’s on the same computer. Once I send the .exe to other computers I get the error listed in the title. I’ve looked all around the forum and tried everything I could find, including deleting the saved and intermediate folders and repackaging, and disabling firewall on the other computers when they download the .exe. As I said, the game runs fine on the initial computer so it doesn’t seem to be a problem with how I programmed the game, but perhaps it’s how I’m packaging it. I’ve tried development and shipping options. Thanks for any help.
Found any solution to this ?
Did you find any solution?