Error cook packaging

hi I just wanted to build the example content with some changes of my own but I get a cook error within the packing process, someone could help me: place the error:

UATHelper: Packaging (Windows): LoadErrors: Error: BlendSpace NewBlendSpace1D has a sample with no/invalid animation. Recommend to remove sample point or set new animation.
PackagingResults: Error: BlendSpace NewBlendSpace1D has a sample with no/invalid animation. Recommend to remove sample point or set new animation.
UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Global/DemoRoom/Meshes/UELogo) …
UATHelper: Packaging (Windows): LogBlueprint: Warning: [AssetLog] D:\Unreal_project\Hackerhood_access5\Content\Global\Blueprints\PlayerCharacter.uasset: [Compiler] InputAction Event references unknown Action ‘LeftClick’ for InputAction LeftClick
PackagingResults: Warning: [AssetLog] D:\Unreal_project\Hackerhood_access5\Content\Global\Blueprints\PlayerCharacter.uasset: [Compiler] InputAction Event references unknown Action ‘LeftClick’ for InputAction LeftClick
UATHelper: Packaging (Windows): LogBlueprint: Warning: [AssetLog] D:\Unreal_project\Hackerhood_access5\Content\Global\Blueprints\PlayerCharacter.uasset: [Compiler] Input Axis Event references unknown Axis ‘LookUp’ for InputAxis LookUp
UATHelper: Packaging (Windows): LogBlueprint: Warning: [AssetLog] D:\Unreal_project\Hackerhood_access5\Content\Global\Blueprints\PlayerCharacter.uasset: [Compiler] Input Axis Event references unknown Axis ‘Turn’ for InputAxis Turn
PackagingResults: Warning: [AssetLog] D:\Unreal_project\Hackerhood_access5\Content\Global\Blueprints\PlayerCharacter.uasset: [Compiler] Input Axis Event references unknown Axis ‘LookUp’ for InputAxis LookUp
PackagingResults: Warning: [AssetLog] D:\Unreal_project\Hackerhood_access5\Content\Global\Blueprints\PlayerCharacter.uasset: [Compiler] Input Axis Event references unknown Axis ‘Turn’ for InputAxis Turn
UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 377 Packages Remain 1 Total 378
UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 378 Packages Remain 0 Total 378
UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=383, VirtualMemory=1096MiB
UATHelper: Packaging (Windows): LogCook: Display: Finishing up…
UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Saving asset registry v12.
UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Generated development asset registry D:/Unreal_project/Hackerhood_access5/Saved/Cooked/Windows/Hackerhood_access5/Metadata/DevelopmentAssetRegistry.bin num assets 397, size is 306.53kb
UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Generated asset registry num assets 392, size is 126.14kb
UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Done saving asset registry. Took 0.0 seconds.
UATHelper: Packaging (Windows): LogShaderLibrary: Display:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Shader Library ‘Hackerhood_access5’ (PCD3D_SM5) Stats:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Assets: 60, Unique Shadermaps: 57 (95.00%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shaders: 2216, Unique Shaders: 1849 (83.44%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shader Size: 5.20mb, Unique Shaders Size: 4.58mb (88.24%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: === Extended info:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 4
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 16
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 769
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: 27, 21, 17, 13, 10, 9, 7, 7, 7, 6
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Textual dump saved to ‘D:/Unreal_project/Hackerhood_access5/Saved/Shaders/PCD3D_SM5/ShaderDebug-Hackerhood_access5-PCD3D_SM5/Dump.txt’
UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
UATHelper: Packaging (Windows): LogShaderLibrary: Display:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Shader Library ‘Hackerhood_access5’ (PCD3D_SM6) Stats:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Assets: 60, Unique Shadermaps: 57 (95.00%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shaders: 2549, Unique Shaders: 2194 (86.07%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shader Size: 15.10mb, Unique Shaders Size: 13.28mb (87.95%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: === Extended info:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 4
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 16
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 1079
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: 27, 21, 16, 13, 7, 7, 6, 6, 6, 5
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Textual dump saved to ‘D:/Unreal_project/Hackerhood_access5/Saved/Shaders/PCD3D_SM6/ShaderDebug-Hackerhood_access5-PCD3D_SM6/Dump.txt’
UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
UATHelper: Packaging (Windows): LogCook: Display: Finalize package store(s)…
UATHelper: Packaging (Windows): LogCook: Display: Done finalizing package store(s)
UATHelper: Packaging (Windows): LogCook: Display: Cook by the book total time in tick 3.503628s total time 10.885209
UATHelper: Packaging (Windows): LogCook: Display: Peak Used virtual 1128 MiB Peak Used physical 1218 MiB
UATHelper: Packaging (Windows): LogCook: Display: Packages Cooked: 378, Packages Iteratively Skipped: 0, Total Packages: 378
UATHelper: Packaging (Windows): LogCook: Display: Hierarchy Timer Information:
UATHelper: Packaging (Windows): LogCook: Display: Root: 0.000s (0)
UATHelper: Packaging (Windows): LogCook: Display: CleanSandbox: 0.109s (1)
UATHelper: Packaging (Windows): LogCook: Display: CollectFilesToCook: 0.015s (1)
UATHelper: Packaging (Windows): LogCook: Display: CookModificationDelegate: 0.000s (1)
UATHelper: Packaging (Windows): LogCook: Display: PostLoadPackageFixup: 0.003s (1)
UATHelper: Packaging (Windows): LogCook: Display: GenerateLongPackageName: 0.000s (1)
UATHelper: Packaging (Windows): LogCook: Display: TickCookOnTheSide: 3.495s (72090)
UATHelper: Packaging (Windows): LogCook: Display: PostLoadPackageFixup: 0.016s (72586)
UATHelper: Packaging (Windows): LogCook: Display: LoadPackageForCooking: 1.195s (378)
UATHelper: Packaging (Windows): LogCook: Display: SavingPackages: 2.223s (41)
UATHelper: Packaging (Windows): LogCook: Display: BeginPrepareSave: 0.114s (71)
UATHelper: Packaging (Windows): LogCook: Display: PrecachePlatformDataForNextPackage: 1.407s (375)
UATHelper: Packaging (Windows): LogCook: Display: BeginPrepareSave: 1.407s (307)
UATHelper: Packaging (Windows): LogCook: Display: SaveCookedPackage: 0.494s (378)
UATHelper: Packaging (Windows): LogCook: Display: GEditorSavePackage: 0.473s (378)
UATHelper: Packaging (Windows): LogCook: Display: VerifyCanCookPackage: 0.007s (373)
UATHelper: Packaging (Windows): LogCook: Display: TargetDomainDependencies: 0.000s (378)
UATHelper: Packaging (Windows): LogCook: Display: ClearAllCachedCookedPlatformData: 0.003s (378)
UATHelper: Packaging (Windows): LogCook: Display: SavingCurrentIniSettings: 0.017s (1)
UATHelper: Packaging (Windows): LogCook: Display: ProcessingAccessedStrings: 0.001s (1)
UATHelper: Packaging (Windows): LogCook: Display: SavingAssetRegistry: 0.301s (1)
UATHelper: Packaging (Windows): LogCook: Display: BuildChunkManifest: 0.039s (1)
UATHelper: Packaging (Windows): LogCook: Display: SaveManifests: 0.000s (1)
UATHelper: Packaging (Windows): LogCook: Display: SaveRealAssetRegistry: 0.040s (1)
UATHelper: Packaging (Windows): LogCook: Display: WriteCookerOpenOrder: 0.021s (1)
UATHelper: Packaging (Windows): LogCook: Display: FinalizePackageStore: 0.006s (1)
UATHelper: Packaging (Windows): LogCook: Display: Done!
UATHelper: Packaging (Windows): LogSavePackage: Display: Took 0.000674s to verify the EDL loading graph.
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Misc Cook Stats
UATHelper: Packaging (Windows): LogCookCommandlet: Display: ===============
UATHelper: Packaging (Windows): LogCookCommandlet: Display: NiagaraShader.Misc
UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShaderCompiler
UATHelper: Packaging (Windows): LogCookCommandlet: Display: BlockingTimeSec=0.000104
UATHelper: Packaging (Windows): LogCookCommandlet: Display: AsyncCompileTimeSec=0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=0.029669
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GlobalShader.Misc
UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: MeshMaterial.Misc
UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: MaterialShader.Misc
UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: MaterialInstance
UATHelper: Packaging (Windows): LogCookCommandlet: Display: UpdateCachedExpressionDataSec=0.000472
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Material
UATHelper: Packaging (Windows): LogCookCommandlet: Display: UpdateCachedExpressionDataSec=0.005316
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.Load
UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumInlineLoads=2
UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumPreloadedDependencies=128
UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumPackagesLoaded=320
UATHelper: Packaging (Windows): LogCookCommandlet: Display: LoadPackageTimeSec=2.184947
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.Save
UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumPackagesIterativelySkipped=0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumPackagesSaved=378
UATHelper: Packaging (Windows): LogCookCommandlet: Display: SavePackageTimeSec=0.423816
UATHelper: Packaging (Windows): LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: TagPackageExportsTimeSec=0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: FullyLoadLoadersTimeSec=0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: ResetLoadersTimeSec=0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: SerializeExportsTimeSec=0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: SerializeBulkDataTimeSec=0.021660
UATHelper: Packaging (Windows): LogCookCommandlet: Display: AsyncWriteTimeSec=0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: MBWritten=0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: CookOnTheFlyServer
UATHelper: Packaging (Windows): LogCookCommandlet: Display: PeakRequestQueueSize=377
UATHelper: Packaging (Windows): LogCookCommandlet: Display: PeakLoadQueueSize=377
UATHelper: Packaging (Windows): LogCookCommandlet: Display: PeakSaveQueueSize=50
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.DiffTotal
UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumberOfDifferentPackages=0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: DifferentPackagesSizeMB=0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumberOfDifferencesInPackages=0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: PackageDifferencesSizeMB=0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: UnversionedProperties
UATHelper: Packaging (Windows): LogCookCommandlet: Display: SavedStructs=0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: SavedMB=0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: EquivalentTaggedMB=0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: CompressionRatio=-nan(ind)
UATHelper: Packaging (Windows): LogCookCommandlet: Display: BitfieldWasteKB=0
UATHelper: Packaging (Windows): LogCookCommandlet: Display:
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Cook Profile
UATHelper: Packaging (Windows): LogCookCommandlet: Display: ============
UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0.CookWallTimeSec=20.154762
UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=9.258852
UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=10.892911
UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=4.877450
UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000291
UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=3.855172
UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=1.195165
UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=0.494212
UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPrepareSaveTimeSec=1.521372
UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPrepareSaveTimeSec=0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.094647
UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.042545
UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.048757
UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.009131
UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 7.TickLoopFlushRenderingCommandsTimeSec=1.517697
UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 8.TargetPlatforms=Windows
UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 9.CookProject=Hackerhood_access5
UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 10.CookCultures=
UATHelper: Packaging (Windows): LogCookCommandlet: Display:
UATHelper: Packaging (Windows): LogCookCommandlet: Display: DDC Summary Stats
UATHelper: Packaging (Windows): LogCookCommandlet: Display: =================
UATHelper: Packaging (Windows): LogCookCommandlet: Display: BackEnd =InstalledDerivedDataBackendGraph
UATHelper: Packaging (Windows): LogCookCommandlet: Display: HasLocalCache = true
UATHelper: Packaging (Windows): LogCookCommandlet: Display: HasSharedCache = false
UATHelper: Packaging (Windows): LogCookCommandlet: Display: HasCloudCache = false
UATHelper: Packaging (Windows): LogCookCommandlet: Display: HasZenCache = false
UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalGetHits = 1703
UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalGets = 1703
UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalGetHitPct = 1.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: LocalGetHitPct = 0.435702
UATHelper: Packaging (Windows): LogCookCommandlet: Display: SharedGetHitPct = 0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: CloudGetHitPct = 0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: OtherGetHitPct = 0.564298
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GetMissPct = 0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalPutHits = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalPuts = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalPutHitPct = 0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display: PutMissPct = 0.000000
UATHelper: Packaging (Windows): LogCookCommandlet: Display:
UATHelper: Packaging (Windows): LogCookCommandlet: Display: DDC Resource Stats
UATHelper: Packaging (Windows): LogCookCommandlet: Display: =======================================================================================================
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
UATHelper: Packaging (Windows): LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
UATHelper: Packaging (Windows): LogCookCommandlet: Display: MaterialShader 0.82 0.82 0 26.79
UATHelper: Packaging (Windows): LogCookCommandlet: Display: PhysX (BodySetup) 0.16 0.07 0 54.18
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Texture (Streaming) 0.13 0.00 0 48.43
UATHelper: Packaging (Windows): LogCookCommandlet: Display: StaticMesh 0.13 0.00 0 45.72
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GlobalShader 0.05 0.05 0 41.12
UATHelper: Packaging (Windows): LogCookCommandlet: Display: DistanceField 0.04 0.00 0 7.13
UATHelper: Packaging (Windows): LogCookCommandlet: Display: SkeletalMesh 0.01 0.00 0 2.05
UATHelper: Packaging (Windows): LogCookCommandlet: Display: CardRepresentation 0.01 0.00 0 0.04
UATHelper: Packaging (Windows): LogCookCommandlet: Display: NavCollision 0.01 0.00 0 0.07
UATHelper: Packaging (Windows): LogCookCommandlet: Display: AnimSequence 0.01 0.01 0 1.45
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Texture (Inline) 0.00 0.00 0 47.04
UATHelper: Packaging (Windows): LogPackageBuildDependencyTracker: Display: Package Accesses (241 referencing packages with a total of 1303 unique accesses)
UATHelper: Packaging (Windows): LogInit: Display:
UATHelper: Packaging (Windows): LogInit: Display: Warning/Error Summary (Unique only)
UATHelper: Packaging (Windows): LogInit: Display: -----------------------------------
UATHelper: Packaging (Windows): LogInit: Display: LoadErrors: Error: BlendSpace NewBlendSpace1D has a sample with no/invalid animation. Recommend to remove sample point or set new animation.
UATHelper: Packaging (Windows): LogInit: Display: LogBlueprint: Warning: [AssetLog] D:\Unreal_project\Hackerhood_access5\Content\Global\Blueprints\PlayerCharacter.uasset: [Compiler] InputAction Event references unknown Action ‘LeftClick’ for InputAction LeftClick
UATHelper: Packaging (Windows): LogInit: Display: LogBlueprint: Warning: [AssetLog] D:\Unreal_project\Hackerhood_access5\Content\Global\Blueprints\PlayerCharacter.uasset: [Compiler] Input Axis Event references unknown Axis ‘LookUp’ for InputAxis LookUp
UATHelper: Packaging (Windows): LogInit: Display: LogBlueprint: Warning: [AssetLog] D:\Unreal_project\Hackerhood_access5\Content\Global\Blueprints\PlayerCharacter.uasset: [Compiler] Input Axis Event references unknown Axis ‘Turn’ for InputAxis Turn
UATHelper: Packaging (Windows): LogInit: Display:
UATHelper: Packaging (Windows): LogInit: Display: Failure - 1 error(s), 3 warning(s)
UATHelper: Packaging (Windows): LogInit: Display:
UATHelper: Packaging (Windows): Execution of commandlet took: 10.92 seconds
UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00%
UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 0
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
UATHelper: Packaging (Windows): Took 22,543581300000003s to run UnrealEditor-Cmd.exe, ExitCode=1
UATHelper: Packaging (Windows): ERROR: Cook failed.
UATHelper: Packaging (Windows): (see C:\Users\ferny\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.0\Log.txt for full exception trace)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 27s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows): Updating environment variables set by a Turnkey sub-process
UATHelper: Packaging (Windows): Impossibile trovare il percorso specificato.
UATHelper: Packaging (Windows): Impossibile trovare il percorso specificato.
LogDerivedDataCache: C:/Users/ferny/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:01.489 and deleted 0 file(s) with total size 0 MiB.
LogSlate: Window ‘Output Log’ being destroyed
LogSlate: Window ‘Output Log’ being destroyed

You seem to have an invalid Blendspace as part of your Animation Blueprint. The blendspace contains a reference to invalid animation asset, so you may want to check it out and fix it. In addition, you have some missing input actions and axis. You should define them under Project Settings → Inputs.

I followed a tutorial to create retargeting Mixamo and led the creation of a blandspace for animation, everything is running, I also created input commands for axis mouse movement and canceled all those left unused in the input setting, can you help me please? I Need to packaging the example content with third person mixamo that i create.

Solved it was just the blend1d that did not find the animation thank you very much