I am following the “Downloading and Building UE4 Source” video and am attempting to compile the engine. I get the following error:
Failed to produce item: ...\UnrealHeaderTool-Core.dll
I have made no changes to the code. My googling has returned various solutions, none of which have been the problem so I am guessing this is some kind of general error… I am running Visual Studio 2013 Professional. I have Visual Assist. I have Incredibuild installed in a different version of VS, but it doesn’t seem to be enabled in 2013. I have multiple versions of Visual Studio (2008, 2010, 2012) all pro.
I have downloaded both required zip files. I have installed the DX2010 run time (from here)
Full output:
23> Building UnrealHeaderTool...
23>ERROR : UBT error : Failed to produce item: C:\dev\UnrealEngine\Engine\Binaries\Win64\UnrealHeaderTool-Core.dll
23> XGE execution time: 1.90 seconds
23> UnrealHeaderTool failed for target 'UE4Editor' (platform: Win64, module info: C:\dev\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\DebugGame\UnrealHeaderTool.manifest).
23>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5): error MSB3073: The command "..\..\Build\BatchFiles\Build.bat UE4Editor Win64 DebugGame" exited with code -1.
========== Build: 0 succeeded, 1 failed, 1 up-to-date, 29 skipped ==========
Thank you