I am getting the error while i am packaging my game. at first i had the error of not installed VS 2022 then i intalled it and in the Source code i selected VS 2022 and Now i m getting rhe following error LogHttp: Warning: 00000770F9F62300: invalid HTTP response code received. URL: https://192.168.48.220:50443/, HTTP code: 0, content length: 0, actual payload size: 0 LogHttp: Warning: 00000770F9F62300: request failed, libcurl error: 28 (Timeout was reached) LogHttp: Warning: 00000770F9F62300: libcurl info message cache 0 ( Trying 192.168.48.220:50443...) LogHttp: Warning: 00000770F9F62300: libcurl info message cache 1 (connect to 192.168.48.220 port 50443 failed: Timed out) LogHttp: Warning: 00000770F9F62300: libcurl info message cache 2 (Failed to connect to 192.168.48.220 port 50443 after 21058 ms: Timed out) LogHttp: Warning: 00000770F9F62300: libcurl info message cache 3 (Closing connection 0) LogHoloLensTargetPlatform: Warning: HoloLens device automatic connect attempt failed without http response. Previous log lines may contain more information about the failed request (often bad ip/port). You may be able to use 'add unlisted device' to connect LogHttp: Warning: 00000770F9F62D00: invalid HTTP response code received. URL: https://192.168.48.220:50443/, HTTP code: 0, content length: 0, actual payload size: 0 LogHttp: Warning: 00000770F9F62D00: request failed, libcurl error: 28 (Timeout was reached) LogHttp: Warning: 00000770F9F62D00: libcurl info message cache 0 (Found bundle for host: 0x77092080150 [serially]) LogHttp: Warning: 00000770F9F62D00: libcurl info message cache 1 (Hostname 192.168.48.220 was found in DNS cache) LogHttp: Warning: 00000770F9F62D00: libcurl info message cache 2 ( Trying 192.168.48.220:50443...) LogHttp: Warning: 00000770F9F62D00: libcurl info message cache 3 (connect to 192.168.48.220 port 50443 failed: Timed out) LogHttp: Warning: 00000770F9F62D00: libcurl info message cache 4 (Failed to connect to 192.168.48.220 port 50443 after 21058 ms: Timed out) LogHttp: Warning: 00000770F9F62D00: libcurl info message cache 5 (Closing connection 1) LogHoloLensTargetPlatform: Warning: HoloLens device automatic connect attempt failed without http response. Previous log lines may contain more information about the failed request (often bad ip/port). You may be able to use 'add unlisted device' to connect UATHelper: Packaging (Windows): Log file: C:\Users\Himanshu Chauhan\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.2\UBT-Test-Win64-Development.txt UATHelper: Packaging (Windows): No target name was specified on the command-line. UATHelper: Packaging (Windows): Took 0.8965013000000001s to run dotnet.exe, ExitCode=6 UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\Himanshu Chauhan\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.2\UBT-Test-Win64-Development.txt) UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 4s UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6) UATHelper: Packaging (Windows): BUILD FAILED PackagingResults: Error: Unknown Error
Im currently going through the ups and downs of packaging content as well, if you like to email me and discuss a little more in detail at what point you cant get past maybe i could over some insight .