Please someone help… I’m struggling with this from a week now! When I try to “Launch” my mobile game on my phone! Android! It gives me this error! I am on engine version 4.26.2!
LogPlayLevel: Error: ERROR: cmd.exe failed with args /c “E:\AAAUE4\Intermediate\Android\armv7\gradle\rungradle.bat” :app:assembleDeb
Log:
FAILURE: Build failed with an exception.
LogPlayLevel: * What went wrong:
LogPlayLevel: Could not initialize class org.codehaus.groovy.reflection.ReflectionCache
LogPlayLevel: * Try:
LogPlayLevel: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
LogPlayLevel: * Get more help at https://help.gradle.org
LogPlayLevel: BUILD FAILED in 3s
LogPlayLevel: Error: ERROR: cmd.exe failed with args /c “E:\AAAUE4\Intermediate\Android\armv7\gradle\rungradle.bat” :app:assembleDebug
LogPlayLevel: Took 83.4708026s to run UnrealBuildTool.exe, ExitCode=6
LogPlayLevel: UnrealBuildTool failed. See log for more details. (C:\Users\ivan_\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+AAAUE4+UE4ACTUALLY+UE_4.26\UBT–Android-Development.txt)
LogPlayLevel: AutomationTool exiting with ExitCode=6 (6)
LogPlayLevel: Completed Launch On Stage: Build Task, Time: 82.848633
LogPlayLevel: BUILD FAILED
PackagingResults: Error: Launch failed! Unknown Error
Someone PLEASE PLEASE PLEASE help! This is AGONY! ANY SOLUTIONS… PLEASE!