error c2062: 'value': undeclared indentifier

Hello dear community

I’ve been following a tutorial on udemy about “Create Multiplayer Game With C++” and the using version is 4.17.2 since mine is the 4.20
so when i write the codes after compile it shows me this error:
error c2062: ‘value’: undeclared indentifier:

and i have no idea what should i do?

these are the codes i used:

[SPOILER] #pragma once

#include “CoreMinimal.h”
#include “GameFramework/Character.h”
#include “SCharacter.generated.h”

UCLASS()
class COOPGAME_API ASCharacter : public ACharacter
{
GENERATED_BODY()

public:
// Sets default values for this character’s properties
ASCharacter();

protected:
// Called when the game starts or when spawned
virtual void BeginPlay() override;

void MoveForward(float Value);

void MoveRight(float value);

public:
// Called every frame
virtual void Tick(float DeltaTime) override;

// Called to bind functionality to input
virtual void SetupPlayerInputComponent(class UInputComponent* PlayerInputComponent) override;

};

[/SPOILER]

[SPOILER] // Sets default values
ASCharacter::ASCharacter()
{
// Set this character to call Tick() every frame. You can turn this off to improve performance if you don’t need it.
PrimaryActorTick.bCanEverTick = true;

}

// Called when the game starts or when spawned
void ASCharacter::BeginPlay()
{
Super::BeginPlay();

}

void ASCharacter::MoveForward(float value)
{
AddMovementInput(GetActorForwardVector() * value);
}

void ASCharacter::MoveRight(float value)
{
AddMovementInput(GetActorRightVector()* Value);
}

// Called every frame
void ASCharacter::Tick(float DeltaTime)
{
Super::Tick(DeltaTime);

}

// Called to bind functionality to input
void ASCharacter::SetupPlayerInputComponent(UInputComponent* PlayerInputComponent)
{
Super::SetupPlayerInputComponent(PlayerInputComponent);

PlayerInputComponent->BindAxis("MoveForward", this, &ASCharacter::MoveForward);
PlayerInputComponent->BindAxis("MoveRight", this, &ASCharacter::MoveRight);

}

[/SPOILER]

Code is case sensitive. Here you’ve declared a parameter with a lower-case v, but you’re trying to use it with an uppercase V - so the compiler is saying it doesn’t exist.