Error C2039: 'CacheThreads': is not a member of 'UImgMediaSettings'

Hi There.

I recently bougth a new PC, i downloaded the UE4 engine source from github as usual, installed all the needed Visual studios, and dependencies.

But now when i am trying to build the engine, i get some strange errors, i can’t find anything about this topic anywhere on the internet.

Hope that someone out there can help me with the anwser.

My old specs was:

Intel i5 / 2.6 GHz ( If i remember
right )

Nvidia GeForce GTX 660 2GB -
TwinFrozer II

16 GB DDR3 - 1600 MHz

And my new specs is:

Intel Core i9 9900K / 3.6 GHz Coffee

Nvidia GeForce RTX 2060 6GB

32GB DDR4 - 3000 MHz

I don’t know if this issue is related to threading or is a bug with the new processor / GFX card, but it says something with the cache threads.

This have drived me nuts for a week now, and i dont know where to start, my badest feeling is that it has something to do with my setup, but i hope that some experts in here could spread some light on my nightmare :slight_smile:

Have been unable to work on my project for far too long now :frowning:

This is the errors that make my engine build fail

Have used UE version 4.19 in some months before all this, with everything working fine, but then after i bougth the new pc, and with the same UE setup procedure as on the last pc, i get these errors. It is very strange.


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Thank you very much, i will try that then.
But im not sure if it is a bug with the new systems, or a missing dependencie.
Have never encountered it before, only when i upgraded my system.
Thats the reason why i was posting here, thanks for the quick anwser, have a nice day :slight_smile: