Has anyone else had this error building UE5 from source?
Severity Code Description Project File Line Suppression State
Error C1083 Cannot open include file: '../Plugins/Experimental/NeuralNetworkInference/Source/ThirdParty/ONNXRuntime_2021_11_30/Private_DML/Windows/core/providers/dml/DmlExecutionProvider/src/Operators/DmlOperatorLocalResponseNormalization.cpp': No such file or directory UE5 H:\UE5_TEST\UnrealEngine_Source\UnrealEngine\Engine\Plugins\Experimental\NeuralNetworkInference\Intermediate\Build\Win64\UnrealEditor\Development\ORT\Module.ORT.cpp 38
Severity Code Description Project File Line Suppression State
Error MSB3073 The command "..\..\Build\BatchFiles\Rebuild.bat -Target="UnrealEditor Win64 Development" -Target="ShaderCompileWorker Win64 Development -Quiet" -WaitMutex -FromMsBuild" exited with code -1. UE5 C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.MakeFile.Targets 50
I’ve tried a couple of commits on ue5-main branch, including d383e6c (confirmed working by Unreal Binary Builder discord), but I keep getting the same error.
I’ve tried running Setup.bat and GenerateProjectFiles.bat again, and I’ve tried modifying the visual studio project properties to include the folder that visual studio can’t seem to open, but I keep getting the same error.
Can anyone help? Thanks