Error between 2 User Interfaces using interface for communications.

Parent Widget has a menu anchor and an interface (Popup) to manage Communication between child widgets. Now I added an exit prompt popup and used the interface to toggle open and close on the parent widget menu anchor.

It’s working, but for some reason it’s throwing a Blueprint Runtime Error: “Accessed None trying to read property ExitPopup.” In this case, “ExitPopup” is a menu anchor containing a child widget.

It’s working, but it’s throwing an error.

How can I fix it?

NEVER MIND GUYS LOL… I WAS USING A FOR EACH LOOP TO GET A REFERENCE TO THE PARENT WIDGET… and for some reason for each loop 1 looped actor didn’t have an interface. my bad

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