What I have already done:
- Installed C++ for VS.
- Deleted config, saves and intermediate folders.
- Disabled web plugin.
I downloaded the engine for the launcher. I am not using any source control.
Cooking fails and packaging fails. At this stage I am at despair and I don’t believe that the error is solvable. Hundreds of hours of work into the abbyss, I will never publish my game.
UATHelper: Cooking (Windows): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. —> AutomationTool.CommandletException: BUILD FAILED: Failed while running Cook for C:\Users\User\OneDrive\Documents\Unreal Projects\DreamGame 4.17\DreamGame.uproject; see log C:\Users\User\AppData\Roa ming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.17\Cook-2017.11.09-17.52.34.txt