After doing my packaging without problem, when I launch my exe I have this crash:
Unable to launch with RHI ‘DirectX 11’ since the project is not configured to support it.
LowLevelFatalError [File:D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\Windows\WindowsDynamicRHI.cpp] [Line: 824]
Unable to launch with RHI ‘D3D11’ since the project is not configured to support it.
My project is using 5.5.3 with NANITE, LUMEN, MegaLight, Raytracing.
It’s usind Directx12 and not Directx11.
I have tried to force the D3D12 in my exe but then I have the same crash but with “Unable to launch with RHI ‘Directx12’ since the project is not configure to support it”.
I have tried to delete my Binaries, DerivedDataCache, Intermediate and save. after re complile all but it’s still the same.
Try verifying your engine and doing a package of a simple example project to see if it’s limited to your current project or if it happens on every one.
You can also use DDU to uninstall drivers so that no parts of the driver remain.
It’s limited at my project, I have tried on other small one.
It was working when it was 5.5.1 but now it’s not working anymore.
I have tried to uninstall the engine and also all the plugin.
Maybe the default config changed during the 5.5.2 hotfix. Try copying over DefaultEngine.ini from the newer package into your project (just back it up) and see if it launches correctly
Just be sure to copy over the info from [/Script/EngineSettings.GameMapsSettings] regarding the startup map and game mode.
You could take the file from your project and a default after the hotfix and do a comparison.