Error at cooking (property not found)

Hello, during the cooking i have 5 or so errors like this
LogBlueprint: Error: [AssetLog] c:\MyDrive\BP_MainMale_1.uasset: [Compiler] The property associated with Is in Air? could not be found in ‘/Game/Character_and_AI/Character/BP_MainMale_1.BP_MainMale_1_C’

BP_MainMale_1 is an animation blueprint here. my blueprints have 0 errors after compiling. Still i get this at cooking. any help will be greatly appreciated

I’ve seen this error so many times while working with Structs. I believe it happens sometimes while renaming variables. Check if the variable IsInAir is named correctly/exists. If it is, try renaming it and recompile. Let me know if it helps!

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