Hey all!!
I am trying to add an actor to an array to be saved, so when I reload the game, it will be destroyed. I have my save game objects set up, on collected it disables collision and hides the actor, and the idea is on pickup to add it to an array to be saved, when I pick up the actor it gives me an error trying to add it to the array.
This is my function In the savegameobject handling destruction of collected items
The error points to this, it wont add to the array