Error Accessed None ‘CallFunc_K2_GetPawn_ReturnValue’ from node Construction Script in blueprint AIControllerRTS
This has just popped up for no reason at all! I don’t even have any thing in the construction script and haven’t placed any thing at all since i have been trying to make this game.
What happens before error: The player will spawn and then move to a location where an enemy will spawn and then the enemy will follow the player and track him.
changes after: i am trying to implement damage but haven’t even got close to that as i just added in a new collision called minion which will when hit receive damage.
changed the minion class collision and now boom the AI doesn’t take effect and i get this error, i can go back to the default settings and it works but i just can’t understand why its doing this!?
Any ideas are very much welcome and any more information needed please ask and i will reply with it asap.
Many thanks,
Gasric