I’ve been trying to get Unreal to work for a couple of days now to no avail. When I try to run EpicGamesLauncher.exe all I get is a popup box with the error 0xc000007b. I have tried the basic stuff like reinstalling, running as administrator, updating/reinstalling directx and mvc and my graphics card driver.
I generated a log using DWalker and replaced ws2_32.dll with a version from the internet (since that was the first error according to DWalker) but it didn’t change anything. I also generated an install log with msiexec, both logs are included in this post.
When I compared my install folder to one of my mates’ (with the same version of Unreal). He had a 64-bit and a 32-bit folder inside Launcher/Portal/Binaries, whereas I only have a 32-bit folder (on a 64-bit system). Most of the DWalker errors seem to be related to 64-bit problems.
I have now built Unreal from the source code but this is not ideal.
Any help is much appreciated.
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