I’m encountering a bug that’s hard to reproduce, but has been happening a bit more. Through CLI, I import a low poly model into a project that has a high poly model and begin texture reprojection.
Sometimes, RC will halt on an error, stating the models are corrupted. They’re most definitely not as I’ve checked the integrity using the tool. In my logging system, there is some more detail though it’s too cryptic. Can someone from the RC team clarify? Thank you
I assume there might be some access violation for the model file.