Boa tarde,
Estou tentando modificar minhas texturas e sempre o unreal fecha e aparece essa informação abaixo:
LoginId:5edb93ad4bfed7791003408594e72f94
EpicAccountId:9dbdd05bbecf4244a76099d8b1abd1d5
Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RHICore\Private\RHICoreShader.cpp] [Line: 36] Shader requested a global uniform buffer of type ‘VirtualShadowMap’ at static slot ‘[Name: VirtualShadowMapUbSlot, Slot: 6]’, but it was null. The uniform buffer should be bound using RHICmdList.SetStaticUniformBuffers() or passed into an RDG pass using SHADER_PARAMETER_STRUCT_REF() or SHADER_PARAMETER_RDG_UNIFORM_BUFFER().
UnrealEditor_RHICore
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll