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erro ao empacotar projeto para plataforma windows 64 - como resolver?

An error occurred while trying to generate project files.

Running C:/Program Files/Epic Games/UE_4.16/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project=“C:/Users/Pichau/Desktop/FormulaX_Steam/FormulaX_Steam.uproject” -game -rocket -progress
Discovering modules, targets and source code for project…
UnrealBuildTool Exception: ERROR: Not expecting project C:\Users\Pichau\Desktop\FormulaX_Steam\Intermediate\ProjectFiles\FormulaX_Steam.vcxproj to already have a target rules of with configuration name Game (FormulaXNintendo2Target) while trying to add: FormulaXTarget
Took 0.000303 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)