bonjour,
impossible de faire le packaging de mon jeux, je peux le faire pour d’autres projet mais impossible avec celui là,
voici ce qu’ue m’affiche :
LogSlate: Window ‘Output Log’ being destroyed
LogSlate: Window ‘Output Log’ being destroyed
LogSlate: Window ‘Output Log’ being destroyed
BlueprintLog: New page: Compile intruder
LogUObjectHash: Compacting FUObjectHashTables data took 7.70ms
BlueprintLog: New page: Compile searcher
LogUObjectHash: Compacting FUObjectHashTables data took 5.85ms
BlueprintLog: New page: Compile gameinstancesti
LogUObjectHash: Compacting FUObjectHashTables data took 5.32ms
LogUObjectHash: Compacting FUObjectHashTables data took 6.89ms
UATHelper: Packaging (Windows (64-bit)): Running AutomationTool…
UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject=“D:/loisir/1 création de jeux/search_the_intruder/search_the_intruder.uproject” BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=“D:/loisir/1 création de jeux/search_the_intruder/search_the_intruder.uproject” -cook -stage -archive -archivedirectory=“D:/loisir/
1 création de jeux/search_the_intruder” -package -clientconfig=Development -ue4exe=D:\UE_4.22\Engine\Binaries\Win64\UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -utf8output
UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for D:\loisir\1 création de jeux\search_the_intruder\search_the_intruder.uproject
UATHelper: Packaging (Windows (64-bit)): search_the_intruder.uproject requires a temporary target.cs to be generated (AutoSizeComments plugin is enabled)
UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Running: D:\UE_4.22\Engine\Binaries\DotNET\UnrealBuildTool.exe search_the_intruder Win64 Development -Project=“D:\loisir\1 création de jeux\search_the_intruder\search_the_intruder.uproject” “D:\loisir\1 création de jeux\search_the_intruder\search_the_intruder.uproject” -NoUBTMakefiles -remoteini=“D:\loisir\1 créatio
n de jeux\search_the_intruder” -skipdeploy -Manifest=“D:\loisir\1 création de jeux\search_the_intruder\Intermediate\Build\Manifest.xml” -NoHotReload -log=“C:\Users\Asus\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_4.22\UBT-search_the_intruder-Win64-Development.txt”
UATHelper: Packaging (Windows (64-bit)): Parsing headers for search_the_intruder
UATHelper: Packaging (Windows (64-bit)): Running UnrealHeaderTool “D:\loisir\1 création de jeux\search_the_intruder\search_the_intruder.uproject” “D:\loisir\1 création de jeux\search_the_intruder\Intermediate\Build\Win64\search_the_intruder\Development\search_the_intruder.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unatte
nded -WarningsAsErrors -installed
UATHelper: Packaging (Windows (64-bit)): Reflection code generated for search_the_intruder in 11,3941303 seconds
UATHelper: Packaging (Windows (64-bit)): Writing manifest to D:\loisir\1 création de jeux\search_the_intruder\Intermediate\Build\Manifest.xml
UATHelper: Packaging (Windows (64-bit)): Using Visual Studio 2017 14.16.27023 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023) and Windows 10.0.17763.0 SDK (C:\Program Files (x86)\Windows Kits\10).
UATHelper: Packaging (Windows (64-bit)): Building 4 actions with 8 processes…
UATHelper: Packaging (Windows (64-bit)): [1/4] SharedPCH.Core.cpp
UATHelper: Packaging (Windows (64-bit)): c1xx: fatal error C1083: Impossible d’ouvrir le fichier interm�diaire du compilateur�: 'D:\loisir\1 crǸation de jeux\search_the_intruder\Intermediate\Build\Win64\search_the_intruder\Development\Core\SharedPCH.Core.h.pch’�: No such file or directory
UATHelper: Packaging (Windows (64-bit)): Took 15,1342119s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Windows (64-bit)): ERROR: UnrealBuildTool failed. See log for more details. (C:\Users\Asus\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_4.22\UBT-search_the_intruder-Win64-Development.txt)
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\Asus\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_4.22\Log.txt for full exception trace)
PackagingResults: Error: UnrealBuildTool failed. See log for more details. (C:\Users\Asus\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_4.22\UBT-search_the_intruder-Win64-Development.txt)
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error
merci d’avance à ceux qui me répondrons