Erors in Opening "NDDS.uproject"

the error founde on opening and compiling as :

``binpick@robotic-Precision-7820-Tower:/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Engine/Binaries/Linux$
LogConsoleResponse: Display: Failed to
find resolution value strings in
scalability ini. Falling back to
default. LogInit: Display: Running
engine for game: NDDS LogPakFile:
Registered encryption key
‘00000000000000000000000000000000’: 0
pak files mounted, 0 remain pending
LogPlatformFile: Not using cached read
wrapper LogTaskGraph: Started task
graph with 5 named threads and 8 total
threads with 3 sets of task threads.
LogStats: Stats thread started at
0.078735 LogICUInternationalization: ICU TimeZone Detection - Raw Offset:
+5:30, Platform Override: ‘’ LogPluginManager: Mounting plugin
Paper2D LogPluginManager: Mounting
plugin AISupport LogPluginManager:
Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin
ActorLayerUtilities LogPluginManager:
Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin
CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin
GitSourceControl LogPluginManager:
Mounting plugin
KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin
NullSourceCodeAccess LogPluginManager:
Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin
SubversionSourceControl
LogPluginManager: Mounting plugin
UObjectPlugin LogPluginManager:
Mounting plugin
VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin
VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin
XCodeSourceCodeAccess
LogPluginManager: Mounting plugin
AssetManagerEditor LogPluginManager:
Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin
DataValidation LogPluginManager:
Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin
GameplayTagsEditor LogPluginManager:
Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin
MeshEditor LogPluginManager: Mounting
plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin
PluginBrowser LogPluginManager:
Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin
DatasmithContent LogPluginManager:
Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin
AlembicImporter LogPluginManager:
Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin
AppleVision LogPluginManager: Mounting
plugin BackChannel LogPluginManager:
Mounting plugin CharacterAI
LogPluginManager: Mounting plugin
GeometryCache LogPluginManager:
Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin
ProxyLODPlugin LogPluginManager:
Mounting plugin MagicLeap
LogPluginManager: Mounting plugin
MagicLeapMedia LogPluginManager:
Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin
AvfMedia LogPluginManager: Mounting
plugin ImgMedia LogPluginManager:
Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin
MediaCompositing LogPluginManager:
Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin
WebMMedia LogPluginManager: Mounting
plugin WmfMedia LogPluginManager:
Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin
UdpMessaging LogPluginManager:
Mounting plugin ActorSequence
LogPluginManager: Mounting plugin
LevelSequenceEditor LogPluginManager:
Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin
NetcodeUnitTest LogPluginManager:
Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin
OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin
OnlineSubsystemIOS LogPluginManager:
Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin
OnlineSubsystemNull LogPluginManager:
Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin
LauncherChunkInstaller
LogPluginManager: Mounting plugin
Firebase LogPluginManager: Mounting
plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin
AndroidMoviePlayer LogPluginManager:
Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin
AppleMoviePlayer LogPluginManager:
Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin
AudioCapture LogPluginManager:
Mounting plugin CableComponent
LogPluginManager: Mounting plugin
CustomMeshComponent LogPluginManager:
Mounting plugin EditableMesh
LogPluginManager: Mounting plugin
ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin
GoogleCloudMessaging LogPluginManager:
Mounting plugin
IOSDeviceProfileSelector
LogPluginManager: Mounting plugin
LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin
LocationServicesBPLibrary
LogPluginManager: Mounting plugin
MobilePatchingUtils LogPluginManager:
Mounting plugin OculusVR
LogPluginManager: Mounting plugin
PhysXVehicles LogPluginManager:
Mounting plugin
ProceduralMeshComponent
LogPluginManager: Mounting plugin
RuntimePhysXCooking LogPluginManager:
Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin
WindowsMoviePlayer LogPluginManager:
Mounting plugin DomainRandomizationDNN
LogPluginManager: Mounting plugin
NVDataObject LogPluginManager:
Mounting plugin NVSceneCapturer
LogPluginManager: Mounting plugin
NVUtilities LogStreaming: Display:
Took 1.785s to configure plugins.
LogInit: Warning: Incompatible or
missing module: NDDS LogInit: Warning:
Incompatible or missing module:
DomainRandomizationDNN LogInit:
Warning: Incompatible or missing
module: NVDataObject LogInit: Warning:
Incompatible or missing module:
NVDataObjectEditor LogInit: Warning:
Incompatible or missing module:
NVSceneCapturer LogInit: Warning:
Incompatible or missing module:
NVSceneCapturerGame LogInit: Warning:
Incompatible or missing module:
NVSceneCapturerEditor LogInit:
Warning: Incompatible or missing
module: NVUtilities LogInit:
Initializing SDL. LogInit: Initialized
SDL 2.0.8 revision: 11184
(hg-12121:4358e537000a with
EpicExtensions) (compiled against
2.0.8) LogInit: Using SDL video driver ‘x11’ LogInit: Display metrics:
LogInit: PrimaryDisplayWidth: 1920
LogInit: PrimaryDisplayHeight: 1080
LogInit: PrimaryDisplayWorkAreaRect:
LogInit: Left=65, Top=24, Right=1920,
Bottom=1080 LogInit:
VirtualDisplayRect: LogInit: Left=65,
Top=24, Right=1920, Bottom=1080
LogInit: TitleSafePaddingSize: X=0.000
Y=0.000 Z=0.000 W=0.000 LogInit:
ActionSafePaddingSize: X=0.000 Y=0.000
Z=0.000 W=0.000 LogInit: Number of
monitors: 1 LogInit: Monitor 0
LogInit: Name: DELL E2417H 24"
LogInit: ID: display0 LogInit:
NativeWidth: 1920 LogInit:
NativeHeight: 1080 LogInit:
bIsPrimary: true STUBBED:
FDesktopPlatformLinux::GetNativeFeedbackContext
at
/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Engine/Source/Developer/DesktopPlatform/Private/Linux/DesktopPlatformLinux.cpp:436
(GetNativeFeedbackContext) Running
/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Engine/Binaries/DotNET/UnrealBuildTool.exe
Development Linux
-Project="/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Samples/Dataset_Synthesizer-master/Source/NDDS.uproject"
-TargetType=Editor -Progress -NoHotReloadFromIDE

Running Mono…

Fixing inconsistent case in filenames.
Setting up Mono
/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Engine /media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Engine/Binaries/Linux
Using ‘git status’ to determine
working set for adaptive non-unity
build
(/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine).
@progress push 5% @progress pop
Performing 9 actions (1 in parallel)
[1/9] Compile NVTextureReader.cpp
/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Samples/Dataset_Synthesizer-master/Source/Plugins/NVSceneCapturer/Source/NVSceneCapturer/Private/NVTextureReader.cpp:15:10:
fatal error: ‘CommonRenderResources.h’
file not found
#include “CommonRenderResources.h” ^~~~~~~~~~~~~~~~~~~~~~~~~ 1 error
generated. [2/9] Compile
NVDataObjectFactory.cpp
/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Samples/Dataset_Synthesizer-master/Source/Plugins/NVDataObject/Source/NVDataObjectEditor/Private/NVDataObjectFactory.cpp:159:18:
error: no member named
‘GetEditorSubsystem’ in
‘UEditorEngine’
GEditor->GetEditorSubsystem()->BroadcastAssetPreImport(this,
InClass, InParent, InName, Type);

/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Samples/Dataset_Synthesizer-master/Source/Plugins/NVDataObject/Source/NVDataObjectEditor/Private/NVDataObjectFactory.cpp:159:37:
error: use of undeclared identifier
'UImportSubsystem'
GEditor->GetEditorSubsystem()->BroadcastAssetPreImport(this,
InClass, InParent, InName, Type); ^
/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Samples/Dataset_Synthesizer-master/Source/Plugins/NVDataObject/Source/NVDataObjectEditor/Private/NVDataObjectFactory.cpp:159:55:
error: expected expression
GEditor->GetEditorSubsystem()->BroadcastAssetPreImport(this,
InClass, InParent, InName, Type); ^ 3
errors generated. [3/9] Compile
NVDataObjectEditorToolkit.cpp
/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Samples/Dataset_Synthesizer-master/Source/Plugins/NVDataObject/Source/NVDataObjectEditor/Private/NVDataObjectEditorToolkit.cpp:69:14:
error: no member named
'GetEditorSubsystem' in
'UEditorEngine'
GEditor->GetEditorSubsystem()->OnAssetPostImport.AddRaw(this,
&FNVDataObjectEditorToolkit::HandleAssetPostImport);
~~~~~~~ ^
/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Samples/Dataset_Synthesizer-master/Source/Plugins/NVDataObject/Source/NVDataObjectEditor/Private/NVDataObjectEditorToolkit.cpp:69:33:
error: use of undeclared identifier
'UImportSubsystem'
GEditor->GetEditorSubsystem()->OnAssetPostImport.AddRaw(this,
&FNVDataObjectEditorToolkit::HandleAssetPostImport);
^
/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Samples/Dataset_Synthesizer-master/Source/Plugins/NVDataObject/Source/NVDataObjectEditor/Private/NVDataObjectEditorToolkit.cpp:69:51:
error: expected expression
GEditor->GetEditorSubsystem()->OnAssetPostImport.AddRaw(this,
&FNVDataObjectEditorToolkit::HandleAssetPostImport);
^
/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Samples/Dataset_Synthesizer-master/Source/Plugins/NVDataObject/Source/NVDataObjectEditor/Private/NVDataObjectEditorToolkit.cpp:70:14:
error: no member named
'GetEditorSubsystem' in
'UEditorEngine'
GEditor->GetEditorSubsystem()->OnAssetReimport.AddRaw(this,
&FNVDataObjectEditorToolkit::HandleAssetReimport);
~~~~~~~ ^
/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Samples/Dataset_Synthesizer-master/Source/Plugins/NVDataObject/Source/NVDataObjectEditor/Private/NVDataObjectEditorToolkit.cpp:70:33:
error: use of undeclared identifier
'UImportSubsystem'
GEditor->GetEditorSubsystem()->OnAssetReimport.AddRaw(this,
&FNVDataObjectEditorToolkit::HandleAssetReimport);
^
/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Samples/Dataset_Synthesizer-master/Source/Plugins/NVDataObject/Source/NVDataObjectEditor/Private/NVDataObjectEditorToolkit.cpp:70:51:
error: expected expression
GEditor->GetEditorSubsystem()->OnAssetReimport.AddRaw(this,
&FNVDataObjectEditorToolkit::HandleAssetReimport);
^
/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Samples/Dataset_Synthesizer-master/Source/Plugins/NVDataObject/Source/NVDataObjectEditor/Private/NVDataObjectEditorToolkit.cpp:131:14:
error: no member named
'GetEditorSubsystem' in
'UEditorEngine'
GEditor->GetEditorSubsystem()->OnAssetPostImport.RemoveAll(this);
~~~~~~~ ^
/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Samples/Dataset_Synthesizer-master/Source/Plugins/NVDataObject/Source/NVDataObjectEditor/Private/NVDataObjectEditorToolkit.cpp:131:33:
error: use of undeclared identifier
'UImportSubsystem'
GEditor->GetEditorSubsystem()->OnAssetPostImport.RemoveAll(this);
^
/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Samples/Dataset_Synthesizer-master/Source/Plugins/NVDataObject/Source/NVDataObjectEditor/Private/NVDataObjectEditorToolkit.cpp:131:51:
error: expected expression
GEditor->GetEditorSubsystem()->OnAssetPostImport.RemoveAll(this);
^
/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Samples/Dataset_Synthesizer-master/Source/Plugins/NVDataObject/Source/NVDataObjectEditor/Private/NVDataObjectEditorToolkit.cpp:132:14:
error: no member named
'GetEditorSubsystem' in
'UEditorEngine'
GEditor->GetEditorSubsystem()->OnAssetReimport.RemoveAll(this);
~~~~~~~ ^
/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Samples/Dataset_Synthesizer-master/Source/Plugins/NVDataObject/Source/NVDataObjectEditor/Private/NVDataObjectEditorToolkit.cpp:132:33:
error: use of undeclared identifier
'UImportSubsystem'
GEditor->GetEditorSubsystem()->OnAssetReimport.RemoveAll(this);
^
/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Samples/Dataset_Synthesizer-master/Source/Plugins/NVDataObject/Source/NVDataObjectEditor/Private/NVDataObjectEditorToolkit.cpp:132:51:
error: expected expression
GEditor->GetEditorSubsystem()->OnAssetReimport.RemoveAll(this);
^ 12 errors generated. ERROR: UBT
ERROR: Failed to produce item:
/media/binpick/DATA/binpick_extended_user/UE4/UnrealEngine/Samples/Dataset_Synthesizer-master/Source/Plugins/NVSceneCapturer/Binaries/Linux/libUE4Editor-NVSceneCapturer.so
(see
../Programs/UnrealBuildTool/Log.txt
for full exception trace) Total build
time: 268.33 seconds (Local executor:
0.00 seconds) LogInit: Warning: Still incompatible or missing module: NDDS
LogInit: Warning: Still incompatible
or missing module:
DomainRandomizationDNN LogInit:
Warning: Still incompatible or missing
module: NVDataObject LogInit: Warning:
Still incompatible or missing module:
NVDataObjectEditor LogInit: Warning:
Still incompatible or missing module:
NVSceneCapturer LogInit: Warning:
Still incompatible or missing module:
NVSceneCapturerGame LogInit: Warning:
Still incompatible or missing module:
NVSceneCapturerEditor LogInit:
Warning: Still incompatible or missing
module: NVUtilities
NDDS.uprojectLogExit: Preparing to
exit. LogModuleManager: Shutting down
and abandoning module DesktopPlatform
(36) LogModuleManager: Shutting down
and abandoning module
AnimationModifiers (34)
LogModuleManager: Shutting down and
abandoning module PropertyEditor (33)
LogModuleManager: Shutting down and
abandoning module AudioEditor (30)
LogModuleManager: Shutting down and
abandoning module TextureCompressor
(28) LogModuleManager: Shutting down
and abandoning module ShaderCore (26)
LogModuleManager: Shutting down and
abandoning module Landscape (24)
LogModuleManager: Shutting down and
abandoning module SlateRHIRenderer
(22) LogModuleManager: Shutting down
and abandoning module OpenGLDrv (20)
LogModuleManager: Shutting down and
abandoning module AnimGraphRuntime
(18) LogModuleManager: Shutting down
and abandoning module Renderer (16)
LogModuleManager: Shutting down and
abandoning module Engine (14)
LogModuleManager: Shutting down and
abandoning module CoreUObject (12)
LogModuleManager: Shutting down and
abandoning module NetworkFile (10)
LogModuleManager: Shutting down and
abandoning module CookedIterativeFile
(8) LogModuleManager: Shutting down
and abandoning module StreamingFile
(6) LogModuleManager: Shutting down
and abandoning module SandboxFile (4)
LogModuleManager: Shutting down and
abandoning module PakFile (2) LogExit:
Exiting. LogInit: Tearing down SDL.
Exiting abnormally (error code: 1)``

Ia m intended to create a custom dataset in UE4 4.22 release using ubuntu 16.04 and blender 3d model. But got stucked in this template file opening.
can you please help in his.
Expecting your reply
Regards;