Document - https://docs.google.com/document/d/1rhlJ5VjnT-Thv-wAxtpeyR2gg8_oDu141n8Fb2vYpm8/edit?usp=sharing
Video (Older Version, Much of the assets are removed due to legals) - https://youtu.be/o80oh4TBGy4
This is a complete bodycam simulation project inspired by the visual and motion style sen in tactical FPS footage, featuring a fully dynamic camera system and sound design. Everything has been tuned to deliver the most immersive and realistic bodycam experience available.
The effect perfectly replicates the look and feel of real bodycam recordings (gameified).
Dynamic fisheye lens distortion
Camera motion sway that reacts to movement
Bodycam-style lighting and visual noise
Realistic running and walking motion behavior
wind ambience and environmental sound
Concrete footsteps
The result is a realistic, cinematic bodycam effect — ideal for FPS prototypes, found-footage games, or immersive cinematic experiences.
What’s Included?
Realistic Bodycam Visuals (customizable via material instances)
Dynamic Fisheye Effect with motion-based response
Concrete Footsteps & Wind Ambience
Experimental Wind Effect when running
Adjustable Headbob
Fully Commented Blueprints for easy customization
Demo Level with realistic environment and sound design
The effect is created using post-proces materials and Blueprint logic, giving you full control to adjust and tweak every detail to fit your project’s needs.
Easy Integration
Simply migrate the Bodycam Project into your own project and place the included BP_firstpersoncharacter into your level. Set Auto Possess Player to Player 0, and you’re ready to go!
Or, if you prefer, work directly inside this project by clicking on “Create Project” and start building your own bodycam style game right away.
Youtube - https://www.youtube.com/@EREMENTALSTUDIOS
Discord - https://discord.gg/sVkMq4dkd9