The equals node is asking if that actor is … a new actor you’re creating of the same type.
One way to check if an actor is one of that class type, use GetClass
, then compare that value to BP_Ipad
class.
What you should do is a cast of the actor to the type of actor you’re checking, if it succeeds, then it is that type of object. This will work with children of that class also (which is good).