Repro:
- Create a simple EQS query, say, Simple Grid.
- Create a blueprint subclass of AIModule.EQSTestingPawn.
- Drag what you made in step 1 from Content Browser to the property “Query Template” of what you made in step 2.
- Place an instance of your testing pawn onto a map.
- Select it with a mouse.
What you should see:
- A grid of spheres around the EQS Testing Pawn
What I can see in my map:
- Nothing
I checked the same set-up with the sample maps and it worked fine. Somehow it just doesn’t work on my maps of my project.
Any ideas? Are there any secret checkboxes (the EQS Experimental Feature is on) or console variables which can disable the visual output of the EQS Testing Pawn?