In the current version (4.13), inside custom generators, calling Add Generated Vector causes a crash when the game tries to run the generator.
The settings are set so that the type is “Point”.
I am sure it is this node because I unhooked it and the generator runs without crashing.
This is the crash that happens:
`Assertion failed: GetDefault()->GetValueSize() == sizeof(TypeValue) [File:D:\Build++UE4+Release-4.13+Compile\Sync\Engine\Source\Runtime\AIModule\Classes\EnvironmentQuery/EnvQueryTypes.h] [Line: 859]
UE4Editor_Core!FDebug::AssertFailed() [d:\build++ue4+release-4.13+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:421]
UE4Editor_AIModule!FEnvQueryInstance::AddItemData() [d:\build++ue4+release-4.13+compile\sync\engine\source\runtime\aimodule\classes\environmentquery\envquerytypes.h:860]
UE4Editor_AIModule!UEnvQueryGenerator_BlueprintBase::AddGeneratedVector() [d:\build++ue4+release-4.13+compile\sync\engine\source\runtime\aimodule\private\environmentquery\generators\envquerygenerator_blueprintbase.cpp:54]
UE4Editor_AIModule!UEnvQueryGenerator_BlueprintBase::execAddGeneratedVector() [d:\build++ue4+release-4.13+compile\sync\engine\source\runtime\aimodule\classes\environmentquery\generators\envquerygenerator_blueprintbase.h:15]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\build++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\class.cpp:4280]
UE4Editor_CoreUObject!UObject::CallFunction() [d:\build++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:697]
UE4Editor_CoreUObject!UObject::ProcessInternal() [d:\build++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:922]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\build++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\class.cpp:4280]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\build++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1305]
UE4Editor_AIModule!UEnvQueryGenerator_BlueprintBase::DoItemGeneration() [d:\build++ue4+release-4.13+compile\sync\engine\intermediate\build\win64\ue4editor\ `