Stylized female base mesh for Blender and game engines, built with clean topology, manual weight painting, and an animation-friendly rig.
Includes a Blender IK animation rig, game-ready A-pose and T-pose armatures, body, hair, scalp and teeth meshes, 4K textures, 9 preset poses, a walk cycle, and .blend, .fbx, and .obj files.
The Blender rig features IK controls, twist bones, and game-engine-friendly constraints. FBX files include game-ready rigs with embedded textures, while the OBJ contains meshes and textures in A-pose.
Includes:
11,406 face body mesh (22,400 tris)
Body, hair, scalp, and teeth meshes
Blender IK animation rig
Game-ready A-pose and T-pose rigs
4K PNG textures, face displacement map, and HDRI
9 preset poses and 1 walk cycle
.blend, .fbx, .obj, and separate texture files
Compatible with Blender and suitable for game engine workflows.
Facial rigging is currently limited to jaw, eyes, and eyelid controls.