I’m working on releasing a game in sections/chapters with the first chapter free and the rest as paid DLC. I have a save and load system set up that I’d like to use to carry over inventory from one chapter to the next, but I’m not sure how to go about doing this or how that would work with each chapter being DLC - or even how I go about setting up each chapter as DLC. Any help would be very appreciated!
[edit: Also, how can I set up a check to see if the player has the DLC or not? I want to make the game load up the next chapter on its own if the DLC for it exists.]