They still haven’t fixed the error: Assertion failed: GeometrySegmentIndex == RayTracingMeshCommand.GeometrySegmentIndex in version 5.5. It occurs every time I try to run the lighting build.
Summary
Assertion failed: GeometrySegmentIndex == RayTracingMeshCommand.GeometrySegmentIndex [File:D:\build++UE5\Sync\Engine\Plugins\Experimental\GPULightmass\Source\GPULightmass\Private\Scene\Scene.h] [Line: 50]
UnrealEditor_GPULightmass
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_GPULightmass
UnrealEditor_GPULightmass
UnrealEditor_GPULightmass
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll