Epic MegaJam Submission Thread

AAAGAMES_CharlesSpeedhand


DOWNLOAD LINK: AAAGAMES_CharlesSpeedhand

AAAGAMES
5 members:

  • Miroslav Sanc
  • Tomas Drahonovsky
  • Jakub Hromadka
  • Petr Halenkovsky
  • Rozanski

CHARLES SPEEDHAND

Charles “Speedhand” is the local sheriff of a small town. Bandits have started
attacking the town and Charles has to stop them. But he never
shoots first!

The goal

Kill all the bandits in town and complete various challenges (3 levels) to harm
their ability to attack. Charles never shoots first and mere bullets
won’t hurt him, so try to catch as many bullets as you can and aim
at the bandits. Charles will shoot back to settle the score. But be careful, explosions will kill him.

Controls

W, A, S, D - movement
Mouse movement - aim
Charles shoots automatically when hit

Disclosed Assets

Sounds - bought, free

Frustum

://i.imgur/6tpV9g2.png

Download Link: Ionizedgames_Frustum
Ionized Games

  • Taylor Loper

Disclosed Content

  • UE4 Mannequin
  • 2 noise textures from “Effects” Project
  • Vector field for “Effects” project

://puu.sh/rHLGt/aefc4cfd7f.jpg

Desert Winds

Download Link https://drive.google/open?id=0B1_rNuwdX5B5cWVJZi12MjZIV1U

Team NATO
1 Member

  • (Christopher Morris)

Disclosed Content:

Controls:
A/D : Move
Space: Jump
E: Interact
Q: Bash

Link to a download of your game: https://drive.google/file/d/0BzRXnK0sBBpUZ3AyS0JYVEZ3OHM/view

MULTIPLAYER GAME THAT REQUIRES STEAM
Recommended at least 6 people up to 12 maximum.

(for some reason it crashes on launch in the beginning, but it should be fine after 2 crashes :'D )
also, the winning cinematic doesn’t show when the game ends

Team name: Voxelbags

List of team members:
JR4815 - @JR_UE4](https://twitter/JR_UE4)
Nanovoxel - @Nanovoxel](https://twitter/Nanovoxel)
Slapunas - @Slapunas](https://twitter/slapunas)
Jakayaki - @jakayaki](https://twitter/jakayaki)

Name of your submission: Scallywag Squabble


v=V9Rpr2rm4i8

List any content that was created before the jam that was included in the final submission.

[SPOILER]
Vehicle Game [UE4 example project]
Water particles
**Particle Effects [UE4 exapmple project]
**Water Particles
**Starter Content [UE4 exapmple project]
**
Steam particles
Spark particles
Explosion particles

**Water Planes map [UE4 exapmple project]
**Ocean textures
**Content Examples [UE4 exapmple project]
**Vector field for Fish particles

**Music **
Lisi - Epic Trailer Music
Lisi - Haunted Places
Lisi - Helipad Siege
://alexlisi.xyz/RoyaltyFree/downloads.php?q=able
Savannah by Bloppity
://sampleswap.org/mp3/song.php?id=3927
The Entertainer - Adovabadan Band - Freemusicarchive.org

**SFX **
FreeSounds.ORG and ://sampleswap.org

**Font **
“PIRATESBLACKBEARD.TTF” - ://www.dafont/pirates-ff.font

Substance Materials from Substance Share
Stylized Wood
Fantasy Planks
hammered metal steel
Unpainted Metal Flat
SP1 Backpack Padding[/SPOILER]

Chaotic Neutral - Running Dry


Don’t let that damned bot get away!

–Objective–
Catch up to the despicable bot who destroyed your family and take it down with precision timing and reflexes.

–Download Link–
HERE

–Chaotic Neutral–
Andrew Seward -@Boatsqt](https://twitter/Boatsqt)
Sinderman -@JSinderman](https://twitter/JSinderman)
Fellipe Silveira - @Zoc](https://twitter/Zoc)
Erik Neel

–Submission Name–
ChaoticNeutral_RunningDry

–Music–
“Death Music” - Epilogue - Visegar
“Gameplay Music” - Kommisar - Epsilon
“Victory Music” - Windy Bluffs - Visegar
“Menu Music” - Village Dreaming - Visegar
“Boss Music” - Miniboss Fight - Visegar

–SFX–
All Sound Effects were created with Tom Vian’s “Chiptone

Blood and Thunder

Blood and Thunder

://2bitstudios.au/BloodAndThunder_Banner.jpg

Download Link: https://2bitstudios.au/BloodAndThunder.7z

2Bit

  • Matthew Joy
  • Andrew Joy
  • Nicolas Pace
  • Aidan Possemiers
  • Luke Bermingham

Disclosed content:

  • Heavily modified free sounds from various sources

https://drive.google/a/atlanticu.edu/file/d/0BzBd7N7Plb22NFB5cl9SNzhLVDQ/view?usp=sharing

Link to download: https://drive.google/open?id=0B8hfVcMWE6ACbGVyeXNwRENqckk

RunningGames Studio
Team members: 3 members, Eduardo A. Piñeiro Velez, Mellangie Gonzalez, Elias Nieves
RunningGamesStudio_NightmaresFromAfar

Description: Pick everything you can and avoid enemies.

Note: It’s packaged in 64 bit. After dying the cursor works but doesn’t show, you have to hit start button on the keyboard to make it work. We couldn’t program the menu in time along with a loading screen. The score widget doesn’t show but the score is shown by a string print. We couldn’t import the rigged character in time sadly but this is just a pre-alpha. Sorry. Hope you like it.

**Controls: **
A: Left
D: Right
Spacebar: Triple jump
Shift: Sprint

Disclosed Content:
Skull jpeg image from google.
Text used for banner: Moronic Misfire BRK

All content was created during the jam.


DOWNLOAD https://drive.google/file/d/0BxZ9eo66ywUpNW15UnRVbkhRSVE/view?usp=sharing
Team name Awakened Studio
List of team members
-Poirier
-Emory

-Kevin
-Josh
Name of your submission AwakenedStudio_Matthew
List any content that was created before the jam that was included in the final submission.
Everything was self-created within the jam.

Goal of the game
Hurricane Matthew destroyed 's home, fight Matthew as he is destroying your city. Push him back into the ocean or completely kill him!

Controls
W= Jump
A/D= Run
E= Punch
F= Kick
Q= Defend
**
Tips**
-When the wind is pushing you, double jump and you will fly against it.
-Press Q while Wind Slices are about to hit you.
-Don’t get too close to Matthew… >.>
**
Unfinished features**
-You could hit Z to throw 's cap like a boomerang
-You could hit X to plant a metal rod so “lightnings” would hit it instead of you

://i.imgur/HTHqGya.png

Download: https://drive.google/open?id=0Bxhrzvf_BvdDazdhS1o4bVBGQU0

**Team Name: **MusicalMinions
**List of Team Members: **Vaei, PlinioDesignori
**Name of Your Submission: **MusicalMinions_OfMusicalMinionsAndSingingScores
**Disclosed Content: **None, all made during the competition period by us

://imgur/a/PMvuf

Team: Two Eyed Storm
Project: Eye For An Eye

Download: https://drive.google/open?id=0B7ht1a97C-xWWTdENjNiazNOQmc

Team Size: 5
E. Garcia Rios
Rafael Gerardo Delgado Vélez
Kiana Nicole Ortiz Hernández
Jeanlee R. Bermudez
Rayscent Van Rivera Garriga

://i.imgur/qQIHiEs.png

Harambes Revenge:
Find the 6 dynamite sticks randomly placed within buildings within 2 minutes and blow up the evil zoo keeper idol statue.

4 Members:

WaspSix
Ben
BiGLiPZiT
semilistnik

Controls:

Left Mouse - Attack
Right Mouse (In Air) - Slam
Space - Vertical Jump
Shift - Lunge
Shift (In Air) - Air Lunge

Disclosed Content:

*Blender foliage generator*

Space Dance

Team: Dancing Meshes

Download: https://www.dropbox/s/bswrte1opwzpxeu/SpaceDanceFinal.zip?dl=0 (Fixed Highscore: https://www.dropbox/s/8umb89kzknlyuec/SpaceDanceFinal_plusscore.zip?dl=0)

Description: A rhythm game - Vive only! Hit in the beat and get the highscore!

Controlls
Trigger: Fly towards direction (left hand: forward, right hand: backwards)
Thumbpad: flip fly direction

Credits:
Music by bensound
SounVis by
vrexpansion by mordentral

Have fun!

EDIT: A ‘0’ multiplication screwed with the highscore system. Fixed in: https://www.dropbox/s/8umb89kzknlyuec/SpaceDanceFinal_plusscore.zip?dl=0

://i.imgur/4U4ccRL.jpg

Team Name: The Stimpire
Project Name: Witch’s Revenge

5 Team Members

Reharakhti
DarkOFF
Sen3D
Alita2005
Skyrant

Controls
AD move character
W Jump
E Unload Candy

Avoid candy or you get too heavy.

Download link: ://www.spacecatgame/TheStimpire_WitchsRevenge.zip

Used Assets
UE4 Sidescrolling Template
UE4 Stylized Rendering Landscape Tutorial
Music (and/or Sound Effects) by Eric Matyas, www.soundimage.org

Defective

**Download Link **
https://drive.google/open?id=0B3P5SlnDsHv7T1VpcnpnSEl3QzQ

Defective

https://s11.postimg.org/gmd3o8t5f/Cov_er.png

Overview
The other robots dismantled you, now time for payback.
Start from bare essentials as you try to get you revenge against your enemies who dismantled you.
Good luck!
Jump on your enemies head to defeat them!

Controls
W,S,A,D - Move
Space Bar - Jump
Mouse - Move the Camera

Known Bugs
Collision issues persist.
There are some minor lightning problem.

Team - Five_Guys
Abhinav Singh
Rahul Rathore
Nakshatra Soni (OP Artist)
Amolesh Mahato
Maahi Singh Likhari

All assets were made by us. So no copyright issues. :slight_smile:
This is our first game on Unreal. Hope You like it! Thanks for the extraordinary opportunity, we really enjoyed it. Thank You.
P.S - Our internet is really slow. We’ll keep you updated when it uploads fully. Thank You.

Sweet Revenge

DOWNLOAD LINK: SethPDA_SweetRevenge

SethPDA Team
1 Member
Csősz Gergő Levente (SethPDA)

**Disclosed Content: **
Everything is self-made: sounds, textures, models, animations, UI etc.

Story in one picture: (What the game is about)
://imgur/a/1avmL

DigitalHussars_TheSilencer

Game name:
The Silencer

DOWNLOAD
ver. 1.1 quick fix (still before deadline) : https://drive.google/file/d/0B07pjh1_2dhbSXI4ZnZtQTZEQms/view?usp=sharing

ver. 1.0
https://drive.google/file/d/0B07pjh1_2dhbYmUzYWwyN1RLVjg/view?usp=sharing

BUG: Game doesn’t reset if you got fired/lose. Restart the game please!

https://dl.dropboxusercontent/u/896453/DigitalHussars_TheSilencer.png

Digital Hussars

  • Michal Orzelek
  • Mateusz Więch
  • Pawel Miniszewski
  • Előd Somogyi
  • Balogh

Controls
WSAD - move
E - pickup / use item
ESC - pause

Disclosed Content

  • Scavenger’s Loot Pack (our content)
  • Interactive Lights System (our content)
  • Realistic Rendering Template content
  • Bed from Xoio Berlin Flat
  • Mannequin Starter Animations
  • Music: Our own + Drum And Bass Dnb Neurofunk Techstep August 2016 (Free)

HAVE FUN

https://s14.postimg.org/bpsskkwdd/TITLE.png

In Reveggie, you are the italian policeman Frank Brocco, who is going for a revenge rampage after some vegetarians that kidnapped his son.

://www.4shared/zip/ihvVfKLqce/AzothStudio_Reveggie.html

Azoth Studio
List of team members: Lucas Foganholi and Juan Monteiro
Name of your submission: AzothStudio_Reveggie
Non-original content: One song (Electro Funk) from DL Sounds, and another one (8 Bit Electro) from Electro Baptist. Also, a Font (8Bit Wonder) from Joiro Hatagaya.

Can you inform if I made it in time? I had problems with my internet connection, poor signal in Brazil, only succeeded in upload it, now. Thank you!

https://s11.postimg.org/exmh4fc8z/Banner.png

***Split The Bill is a monetary puzzle game where you have to settle the bill at the end of a meal. The goal is to make sure everybody has paid their correct share while trying not to make anybody unhappy with the contributions. You can’t please everybody! But you have to try your best. Or you can play dirty and try and pocket leftover change for yourself.


TEAM NAME: Trash Pandas
PROJECT NAME: Split The Bill!
TEAM MEMBERS:

** Broderick** - technical and gameplay
Dominic Mathuse - technical and gameplay
Amber Jamieson - environment assets
Zhane -Marshall - characters

NAME OF SUBMISSION: TrashPandas_SplitTheBill
Precontent: Some start content cubes, plus a simple master material asset I have made previously, stylized rendering demo post process that I forgot to remove from a level. :confused:

SUBMISSION:https://drive.google/open?id=0BymxIgyDFr8HTjR1LU4wNVR5Ync

COMMENTARY:

It’s a bit cobbled together but it’s all our first attempt at a proper game jam and we had all just started our masters degree this week haha, we plan on doing a lot more throughout the year to get better at the process though as it’s pretty much completely new to us, was great fun! Some notes: The third level is unfinished so I apologise for that, and the gameplay needed some work… I will be watching @ play all the entries and it will be great to see if there are a critiques or advice for when we do it next time. :slight_smile:

://spacechumps/exterminatebanner.jpg

Download: https://drive.google/drive/folders/0BwUCPIo19uC8TTJvbkVnMzRGZFU
Team name:
Members(1):
Submission: Ottsel_Exterminate
Prepped content prior to jam: -All meshes, animations, and materials were purchased or created before the jam.

ELectricHotdog_SpoookySushi

://67.media.tumblr/716e63c7d1e53cd08b8268444999ff88/tumblr_oeyb0lAB5m1r1unuqo2_1280.png

Download Link>>> Spoooky Sushi by spectrohaus

Electric Hotdog
Patrick Loughman, Design, Code, FX, Lighting

Todd Colby, Graphic Design/Infographics

Brandes, Environment Art

://sockpuppet.us/**"]fluffy music

ElectricHotdog_SpoookySushi

Spoooky Sushi is a VR game about tallying up stacks of conveyor belt sushi plates at a sushi joint for ghosts. When the customers finish their meals, the player must teleport to their tables (you cannot just walk up to the tables, yay deadlines) and do quick mental math inorder to select the correct price from the Add-O-Matic tablet. Doing this fast will earn you the most tips.

The idea, design, code, art and music were all done within the time-frame of this jam with the exception of the soundFX(Arcadia)](https://www.unrealengine/marketplace/arcadia) and the VR Hand (Hands for VR: Basic)](https://www.unrealengine/marketplace/hands-for-vr-basic) both purchased from the Epic store.