Epic MegaJam Submission Thread

Miximo

://i.imgur/e0Y5M9H.jpg

**Download Link : **
64 bit:
https://drive.google/open?id=0B6LFOzsh5oRXalFWYWZubS1ZTUU
32 bit:
https://drive.google/open?id=0B6LFOzsh5oRXQmNzQ1p1Wnh6MlU

Team Name: JustEntertainment(JE)

Members:[Only One]
Keval Shanker Shreyas

**Project Name: **JE_Miximo

Content: Most of the assets used were provided by epic itself i.e from:
Shooter example
Content example
Animation started pack.

Additional assets from marketplace:
Kubold Rifle set pro
Kubold Cover set pro
Kubold Pistol Set pro
Sci-Fi Weapons Dark
Military weapon Silver

Other Assets:
**Music : **Comp(Composed by my friend 2 years ago as while learning FL studio)
Fonts from : ://www.1001fonts
**GUI Buttons : **https:///gallery/32864151/10-FREE-Sci-Fi-Buttons

Game: ‘Miximo-Set the score’ is a special player vs computer Deathmatch game mode. For more info refer to the Rules option in-game. :smiley:

P.S. Please ignore the below statements if deemed unnecessary.

Things I did before the jam:
I was working on my own project before the jam; Learning online and experimenting stuff; A third person cover shooter. It was still in its basic form not in publishable game state and full of bugs.I decided to use that as a base and develop a whole new playable and a fun game for this Jam.

Things I did during the jam week:
• I worked full time for this jam period i.e day and night and added a bunch of lot new whole things such as the ability to differentiate between a single and double handed weapon and act accordingly.
• Added a totally new type of weapon system consisting of the conventional weapons as opposed to the original laser weapons; i.e the weapons had ammo and blast radius.
• Made The ability for the player to pickup a weapon and swap his current using one with it(This was a nightmare to implement ;and had too many iterations)
• Made the menu more interactive and good looking.
• Added melee and reload/auto reload functionality.
• Added an entire new cover system consisting of high obstacles.
• Sound Effects using the stuff epic has provided.
• Fixed a hell lot of bugs.
• Made tweaks in ragdoll.
• Made Different obstacles for different obstacles( i.e whether the player can use that obstacle to his need or not)
• Made the Mannequin look a lot cooler. And responsive with its owners heath
• And finally created an entirely new game mode ‘SET THE SCORE’ for this.

Things I could not do that I wanted to do because of time and resources:
• Add a melee sound
• Better particle for spawning effects
• Remove health bar and put uncharted like blood effect on screen
• Add more types of weapons like sniper rifle conventional and a freaking rocket launcher
• Add time pause/Slow time when a button is pressed until certain duration
• Make the HUD more attractive
• Add game over and fight sound effects (Something like tekken or mortal combat :stuck_out_tongue: )
• Add current equipped weapon icon (I actually did that but it didnt turn out good so I removed it :confused: )

I am a programmer, not an artist so I’m sorry if the aesthetics and the visually are not upto the mark. :stuck_out_tongue:

NOTE: All control schematics and Game rules/Objectives are mentioned in the game.****