Epic MegaJam! October 8-15th, 2015. THEME: STANDING ON THE SHOULDERS OF GIANTS

DREAMS OF GRAVITY

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Download: MEGA

Team: The Five Fingers
Members:
Jorge González Sánchez
Onise Lomsianidze
Nina Romay Mingo
José Ignacio Rodríguez Fernández
Rubén Sánchez García

Name of Submission: Lambert_FlyingGoliath

Did you make all of your own assets? No We modeled the characters and plenty of the most relevant assets for the story. Landscape and environmental assets have been taken from different free projects from the UE4 Library.

The Five Fingers: We are a team of five students from Madrid. We’re currently studying our one year degree in videogame design, being in the 7th month of our formation.

Dreams of Gravity: This game lets you travel through a Newton’s dream, in his way to achieving knowledge to discover the gravity’s laws. He must help three of the ‘giants’ he refers to in his famous quote to get the three fragments of the formula, while fighting the Inquisition trying to make him fail.

How to play:
W/S/A/D: Move.
SPACEBAR: Jump.
E: Action (Raise the prism).
E + W/S/A/D: Spin the prism and change its color.

I have to say I thought making the game was the funnest part but really playing else’s games is a blast I absolutely love the one with the teddy bear flying the plane running the double a guns.

Am I really going to miss the deadline by an hour :’(

Team Name: Team Caffeinated

Members:
Adrian M
Vencislav Nachev
Scott Baker

Jamel glen

"our heroes although natural enemies on a twin-sun geosynchronous planet,
meet up when their planet is being invaded for it’s rare minerals by a more technologically advanced race,
they look at eachother while both running from their impending doom and realize that the only way to live a little longer
is to cooperate and kick some ***, so “Ash”(a young swift creature with a natural talent of pyrokinetics) and “Algor”
( an elder frost druid that can control the element of ice) team up and get their survival instincts synced against the endless waves of enemies :slight_smile:

wasd-movement , L-mouse normal attack, 1,2,3 for abillities

Link: -uploading-

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Doublepost

JPMonkey

SSs:

https://.google/uc?export=download&id=0BzKnAtkCk9VwdVgxY0x5dGN4bHc

https://.google/uc?export=download&id=0BzKnAtkCk9VwTXVrQlZ5ZGR0QU0

Aw, our team was struggling with building issues for the past two days and had to export the project by launching it instead of building it. We lost at least two-thirds of our content. So sad.

So many games! Where will I find the time to play them all? :smiley:

That moment when u spend all day and night trying to export the **** game but visual studio decideds to not install 5 times and then when it does it decides to not export the game and fail to open through at least 6 exports of the game!!! ****. looks like ima be late :confused:

but heres a preview of our game that im trying to make downloadable

://i.imgur/jPzJSYN.png

!

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Hey this looks cool! But I dont think this can be a submission though since from the FB page its been being worked on since Sept at least. Plus it doesnt have anything to do with the theme lol

Moved this post out of the submission thread for clarity :slight_smile:

Thanks for the heads up!

Soo many fun games there but I most of them have nothing to do with the theme. Just wondering how important is it to stick, or at least be close, to the theme announced? And is it going to affect rating the game?

Just watched playing our game! Hope you liked it!

If anyone wants to play the (R)evolution Jumpers 's the link: https://.google/file/d/0B07pjh1_2dhba2R3WDNTT25ob1E/view?usp=sharing

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Digital Hussars team

yeah… seems to always be a number of hack n slash games each jam regardless of theme lol

I think the most important aspect is to stick to the theme. hopefully its strictly enforced as these progress.
Of all submissions, there should be a top 20 that fit the theme best that are finalists. Prizes inc draws should really just be done within those top 20 to curb random entries that arent related to the theme.
I think the idea was to make incentive for as many submissions as possible to make it bigger this time around though.

Been watching 's stream and gotta say: grat job! :slight_smile:

Not necessarily, the drawings were added in order to give all participants, regardless of depth in skill or knowledge an opportunity to be rewarded for their hard work during the event :slight_smile:

Theme is something taken into consideration when judging, yes.

makes sense. Its a good thing to do

very nice…I wish I had finished my game Newton(Team Rounding error) but alas work and life got in the way. Next time :slight_smile: looks like a lot of cool concepts were presented. Good luck to all who made it.

If I can choose the winner between my game and this. I will chose yours
It’s really nice. Well done buddy