Epic MegaJam! October 8-15th, 2015. THEME: STANDING ON THE SHOULDERS OF GIANTS

But a Fuse model is a generated character. I know starting from a base mesh is standard, I’m just pointing out that there’s no fine line between original and derived. If I take a fuse character and, say, add a scar, but otherwise leave it unchanged, it’s pretty derivative. If I take it into ZBrush and totally re-work it into something else, it’s not. Between those extremes, there’s a lot of gray.