Epic Launcher on Mac spams syslog with ALL process names every second!

I’ve complained before that the launcher consumes a crazy amount of CPU cycles on the Mac, and I have a Mac Pro.

Today, while diagnosing a separate issue, I discovered that the Epic Launcher, while running, spams the console with all the names lf all my running processes *several hundred or even thousand times per second!


I mean, what the everloving potentially privacy violating heck is going on here??

This happened again today, while consuming 30% of CPU on a Mac Pro.

Have nobody else seen this!? Nobody runs Unreal on a Mac, I guess?