Epic Launcher keeps indicating of new updates

I have this weird case that whenever I open the Epic launcher, I get the tiny orange dot next to my ‘Library’ tab, and Lyra - along with a couple other of my downloaded marketplace packs - require to be updated. Over and over. I keep clicking to update them, and next time I have to do it all over again. Is this a bug? Something wrong with my setup?

Clicking the dot doesn’t update them. Just checking :wink:

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haha, I know. Thankfully I’m not that silly (but a lot of other times I probably am!)

Ok, you never know… :smiley:

So, after applying an update, it asks you to do the same one again?

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Yep, almost every time I sign on to the Launcher again (I think it’s probably 100% of the time but haven’t really kept track) the same 2 or three assets (including the Lyra project) have the Update Available little icon, I click ‘Update’, I download everything etc. Same thing repeats the next time etc.

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Bizarre…

Weirdly I get the same effect, about 6-10 assets continually have it happen. It’s bizarre indeed. Worse seems to have rendered a plugin inoperable in ue5. (Mindmaker doesn’t appear for me and needs the updates continually). It does in the short term show loading, overwriting, and the update notif disappears, but next launcher start they’ll likely all say update again.

Weirdly I’m getting this too. Is your library pretty massive as well?

I’m also having this same odd Library update issue. It only affects about 5 of my purchased assets.

My library is extensive, but not sure how we define ‘massive’ here…

If anyone still has this problem, find the asset’s in the Epic Game Launcher, then remove local content

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HI,
I have the same problem as well. My library is large as well. Epic had to do some “Magic” under the hood a while back to get some of my assets back on my library screen. I wonder if this somehow “broke” the Marketplace update feature?

The same is happening to me. Plus, it begs the question. HOW DO WE KNOW WHAT IS IN NEED OF UPDATE ?!?!!?

I can place the cursor over the super tiny little orange dot and it only says update needed, which doesn’t help at all.
If you were programming this, and you had the list of items to update, why not placing the names in the message ?!?!

HI,
I still have this problem today. The Launcher tells me a market place asset needs to be updated, I update it, I come back the next session and the same asset needs to be updated again. This doesn’t look like they put out a new update between my updates mind you. I was wondering if this is because I have 1000+ assets and if this is causing the problem. Epic did have to work on my account in the past to get everything to show up properly in the launcher. I know this problem has been around since version 4.27

For what it’s worth, I’ve resorted to ‘removing local cache’ of these assets, because I didn’t really need them imminently anyway, to avoid getting that Update notification icon.

Sorry for the necropost, but the launcher has been merrily sticking orange update dots on dozens of the FAB products in my library lately. I posted about another weird launcher behavior recently, but no one else seemed to be experiencing that, and then it started doing this. I feel like it’s haunted at this point.

Did anyone ever find a fix? or even an explanation as to what is causing this? I did everything I could think of, including un-and-reinstalling the launcher as well as the products themselves.

I’ve also been enjoying constant aqprof dll vtuneapi dll crashes with the engine, so I’m over here at my wits’ end.

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I’m having this issue as well right now. It started a few days ago, where some assets were demanding updates, but it is at 60+ assets now, that demand updates. What are the odds of 60+ different assets by different devs, that rarely receive updates usually, are receiving updates at the same time?

The worst thing is, that I have to do the obligatory update, before I can actually install the asset to a project.

To me it feels like the Launcher really is getting more and more unstable as of late.

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I’m now experiencing the same issue; assets that have local vault data have an update icon next to them - after proceeding with the update (which seems to go fine) then clicking the refresh button on the Fab library the update icons reappear again - infinite loop. I also have a large library so maybe this only effects users with larger libraries.

Here’s what I’ve tried (without success):

  • Regular uninstall and reinstall of the Epic Launcher
  • Full uninstall including all folders, registry entries + Revo uninstaller on the logs
  • moving vault folder to different drives (my vault was in a custom directory when this error began)
  • reinstalling the launcher and using the default directories for everything
  • setting all vault folders to read/write (not just read only)
  • running the launcher as administrator
  • creating a blank project - deleting the local cached files - re-adding them to the blank project
  • Ensured manifests in C:\ProgramData\Epic\EpicGamesLauncher\Data\Manifests are up to date (not corrupted / stuck)

No joy. So I’m starting to wonder if this is related to how the launcher communicates with the Epic server in order to check for updates (meaning there are no issues with our local machines).

I should also add this only seems to be effecting plugins / packs that need to be added to projects and not the ones that are added to the engine.

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same for me. every time i launch the EGL or refresh the vault via the refresh button, it keeps telling me that the assets all have updates (when there aren’t any). definitely a massive bug that needs fixing!

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FYI, after chatting with Epic Games Launcher support staff yesterday, they referred me to Fab support to troubleshoot the problem. I opened a support ticket and they got back to me pretty quickly, asking for my most recently created EpicGamesLauncher.log file. Hopefully they can identify and fix the problem for those of us experiencing it.

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