I downloaded the source of the engine through GitHub, compiled it and run it once. Since then the Epic Launcher crashes pretty much directly after the GUI is displayed every time. No matter if I run it directly from windows or by starting a project. Even for projects not using the compiled source version. Any ideas what may cause this issue or how to resolve it?
Couldn’t get it to work following those steps. Reinstalled the launcher and now it seems to work again. Think there was something with the default file associations or something but that is just speculations.
Thanks anyway!