I watched tutorials and was really impressed by epic’s animation toolset. Now I prepared to install it for my 3ds max and just realized that it’s for maya only. What a shock
I am using 3ds max biped for a few years. It’s a good tool, but it’s capabilities are limited (For example: spine is FK only). And Epic’s toolset looked like exactly what I need. I really hope that they’ll make a 3ds max version of it.