Pssstt… hey, Psssssstt! Sharing a secret…
As we all know, opening a project directly, automatically opens the epic launcher aswell,
this terrible mess that hogs about 50% of my quadcore i7 while doing absolutely nothing.
There is secret tribal knowledge how to turn this off.
Probably not endorsed by Epic, but this awful mac version of the launcher calls for self defense.
Create a textfile named PerforceBuild.txt and put it in <yourengineinstallfolder>/Engine/Build/
Can be empty or not.
Now you can open project files or the UE4editor (in folder <yourengineinstallfolder>/Engine/Binaries/Mac/UE4Editor)
without Epic Launcher starting and crippling your mac to a 486x.
I know this sounds weird, because it is, but it works.
In a rare case the editor might not want to package, because apple’s security won’t allow it.
If this occurs, start the launcher, it might be handling some permissions. At least now there is some control over this issue.
I hope epic will not remove this useful feature? back door? whatever to call this.