Epic Games - Performance Capture Toolkit Plugin

This Performance Capture Toolkit adds functionality that makes working with MetaHumans and performance capture data easier. 

Features:

  • Asset Action menu items to:

    • Convert a MetaHuman Blueprint Actor to a Capture Character Blueprint for use with Mocap Manager.

    • Create a MetaHuman Performance Asset from a MetaHuman Capture Data.

    • Process a MetaHuman Performance Asset to an animation sequence.

  • An example of a PCap Workflow Customization in the form of a simple tool to scale a Skeletal Mesh.

Documentation: Performance Capture with Metahumans - recommended workflow tutorial | Tutorial

Impossible to install on my side.

In the launcher I click on Install to Engine, select 5.8, then in the downloads queue a big update to Unreal Engine 5.8 starts (4.34Gb) and an install for the plugin is queued.
But after the UE 5.8 update is finished, the plugin remains in the queue and doesn’t start. If I click on Start, it says “An unknown error occurs performing that action, Please try again”

The plugin was finally installed successfully, by itself, I didn’t do anything special.

Everything is working fine.