Hello Fellow Unreal friends,
Today we experienced an interesting phenomenon.
Preface: we work in a virtual production studio that has multiple machines on the same network, at times we do use Multi-User to collaborate on projects but the following situation occurred sans-multi-user.
Situation:
Created a new project, tried to open Epic Games Launcher. We wanted to add some content from the marketplace to the new project.
First attempt of opening Launcher was via stand alone app shortcut on my desktop, this did nothing at all.
So, we tried to open the UnrealMarketplace through UE5 editor interface instead. When we did this, it did indeed open a marketplace window, however, this window appeared on an entirely different machine.
We repeated this process after closing the unwanted window, and this time it moved to a second-different machine, and then a third-different machine, and then a fourth. After that it kept appearing on the fourth machine repeatedly. (note: the first and second machine were part of our render nodes that were running a separate project)
We replicated this phenomenon by closing the project on the original machine, and then opening the same project on a different machine. Attempting again to open via the Editor interface, and again, it opened the marketplace on a separate machine. We were able to replicate it again one more machine. The only time it did not happen was when no other machine in the room had Unreal open. Then and only then, did it open on the machine that initiated the button click.
Any ideas on why this could be happening?
Note: The Epic Games accounts were not logged into except for one machine (the fourth separate machine mentioned above).