Hi all,
Im new to the unreal engine so debugging isnt a option at this moment, I might try and build it later when
I get access to my github, However until then ill describe what I did, I downloaded the Installer, it installed the launcher,
Clicked on the launcher and it said multiple crashes have occured, I check the logs and here is the latest log :
Log file open, 10/20/16 06:59:44
LogInit: WinPlatform: User is admin: true
LogInit: WinPlatform: Process ran as admin: false
LogInit: WinPlatform: Process is elevated: false
LogInit: WinPlatform: Process integrity level: Medium
LogInit: WinPlatform: Running 64bit App: true
LogInit: WinPlatform: Running 64bit OS: true
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(2114954817) SRandInit(2114954818).
LogTaskGraph: Started task graph with 4 named threads and 5 total threads with 1 sets of task threads.
LogInit: Build: 2.12.12-3151550+++Portal+Release-Live
LogInit: Engine Version: 4.14.0-3151550+++Portal+Release-Live
LogInit: Compatible Engine Version: 4.14.0-3151550+++Portal+Release-Live
LogInit: Net CL: 3151550
LogInit: Compiled (64-bit): Oct 5 2016 08:44:43
LogInit: Compiled with Visual C++: 18.00.21005.01
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++Portal+Release-Live
LogInit: Command line: "C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\..\..\..\Portal\Binaries\Win64\EpicGamesLauncher.exe" -debuglogging -SaveToUserDir -Messaging
LogInit: Base directory: C:/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2016.10.20-05.59.44:928] 0]LogInit: Computer: DESKTOP-OPKUH6O
[2016.10.20-05.59.44:928] 0]LogInit: User: Hect0r
[2016.10.20-05.59.44:928] 0]LogInit: CPU Page size=65536, Cores=2
[2016.10.20-05.59.44:928] 0]LogInit: High frequency timer resolution =3.336922 MHz
[2016.10.20-05.59.44:928] 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
[2016.10.20-05.59.44:928] 0]LogMemory: Platform Memory Stats for Windows
[2016.10.20-05.59.44:928] 0]LogMemory: Process Physical Memory: 25.22 MB used, 25.22 MB peak
[2016.10.20-05.59.44:928] 0]LogMemory: Process Virtual Memory: 50.25 MB used, 50.25 MB peak
[2016.10.20-05.59.44:928] 0]LogMemory: Physical Memory: 10300.16 MB used, 16331.20 MB total
[2016.10.20-05.59.44:928] 0]LogMemory: Virtual Memory: 230.89 MB used, 134217728.00 MB total
[2016.10.20-05.59.44:975] 0]LogUObjectArray: 183 objects as part of root set at end of initial load.
[2016.10.20-05.59.44:975] 0]LogUObjectAllocator: 29920 out of 0 bytes used by permanent object pool.
[2016.10.20-05.59.44:975] 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2016.10.20-05.59.44:980] 0]LogTextLocalizationManager: No specific translations for ('en-GB') exist, so ('en') translations will be used.
[2016.10.20-05.59.45:010] 0]LogPackageLocalizationCache: Processed 2 localized package path(s) for 2 prioritized culture(s) in 0.000185 seconds
[2016.10.20-05.59.45:016] 0]LogTaskGraph: Started task graph with 4 named threads and 5 total threads with 1 sets of task threads.
[2016.10.20-05.59.45:075] 0]LogInit: Using libcurl 7.47.1
[2016.10.20-05.59.45:075] 0]LogInit: - built for x86_64-pc-win32
[2016.10.20-05.59.45:075] 0]LogInit: - supports SSL with OpenSSL/1.0.2g
[2016.10.20-05.59.45:075] 0]LogInit: - supports HTTP deflate (compression) using libz 1.2.5
[2016.10.20-05.59.45:075] 0]LogInit: - other features:
[2016.10.20-05.59.45:075] 0]LogInit: CURL_VERSION_SSL
[2016.10.20-05.59.45:075] 0]LogInit: CURL_VERSION_LIBZ
[2016.10.20-05.59.45:075] 0]LogInit: CURL_VERSION_IPV6
[2016.10.20-05.59.45:075] 0]LogInit: CURL_VERSION_ASYNCHDNS
[2016.10.20-05.59.45:075] 0]LogInit: CURL_VERSION_LARGEFILE
[2016.10.20-05.59.45:075] 0]LogInit: CURL_VERSION_IDN
[2016.10.20-05.59.45:078] 0]LogInit: CurlRequestOptions (configurable via config and command line):
[2016.10.20-05.59.45:078] 0]LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
[2016.10.20-05.59.45:078] 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
[2016.10.20-05.59.45:078] 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
[2016.10.20-05.59.45:078] 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
[2016.10.20-05.59.46:015] 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2016.10.20-05.59.46:034] 0]LogStandaloneRenderer: D3D11CreateDevice Result: 0
[2016.10.20-05.59.46:209] 0]LogWindows:Error: === Critical error: ===
[2016.10.20-05.59.46:209] 0]LogWindows:Error:
[2016.10.20-05.59.46:209] 0]LogWindows:Error: Fatal error!
[2016.10.20-05.59.46:209] 0]LogWindows:Error:
[2016.10.20-05.59.46:209] 0]LogWindows:Error: Unhandled Exception: 0xc06d007e
[2016.10.20-05.59.46:209] 0]LogWindows:Error:
[2016.10.20-05.59.46:209] 0]LogWindows:Error: KERNELBASE.dll
[2016.10.20-05.59.46:209] 0]LogWindows:Error: EpicGamesLauncher.exe
[2016.10.20-05.59.46:209] 0]LogWindows:Error: EpicGamesLauncher.exe
[2016.10.20-05.59.46:209] 0]LogWindows:Error: EpicGamesLauncher.exe
[2016.10.20-05.59.46:209] 0]LogWindows:Error: EpicGamesLauncher.exe
[2016.10.20-05.59.46:209] 0]LogWindows:Error: EpicGamesLauncher.exe
[2016.10.20-05.59.46:209] 0]LogWindows:Error: EpicGamesLauncher.exe
[2016.10.20-05.59.46:209] 0]LogWindows:Error: EpicGamesLauncher.exe
[2016.10.20-05.59.46:209] 0]LogWindows:Error: EpicGamesLauncher.exe
[2016.10.20-05.59.46:209] 0]LogWindows:Error: EpicGamesLauncher.exe
[2016.10.20-05.59.46:209] 0]LogWindows:Error: EpicGamesLauncher.exe
[2016.10.20-05.59.46:209] 0]LogWindows:Error: EpicGamesLauncher.exe
[2016.10.20-05.59.46:210] 0]LogWindows:Error: EpicGamesLauncher.exe
[2016.10.20-05.59.46:210] 0]LogWindows:Error: EpicGamesLauncher.exe
[2016.10.20-05.59.46:210] 0]LogWindows:Error: EpicGamesLauncher.exe
[2016.10.20-05.59.46:210] 0]LogWindows:Error: EpicGamesLauncher.exe
[2016.10.20-05.59.46:210] 0]LogWindows:Error: EpicGamesLauncher.exe
[2016.10.20-05.59.46:210] 0]LogWindows:Error: KERNEL32.DLL
[2016.10.20-05.59.46:210] 0]LogWindows:Error: ntdll.dll
[2016.10.20-05.59.46:210] 0]LogWindows:Error: ntdll.dll
[2016.10.20-05.59.46:210] 0]LogWindows:Error:
Im running Windows 10 10xxx build, I have the latest AMD Radeon Drivers (Catalyst 14.6),
Any help on getting this thing started would be great