My Epic Games Launcher is crashing instead of starting and creating a crash report.link text
Upon further inspection of the log files i found this line of code, i hope this will help : Assertion failed: SUCCEEDED(Hr) [File:D:\BuildFarm\buildmachine_++depot+UE4-LauncherReleases\Engine\Source\Developer\StandaloneRenderer\Private\Windows\D3D\SlateD3DRenderer.cpp] [Line: 117]
D3D11 Error Result 887A0004
Could you follow the steps in this section of the troubleshooting guide to generate your Debug Logs? You will need to follow the ‘From Outside of the Launcher’ directions.
Here is the dump file, sorry its zipped i couldn’t upload it without doing that.
Thanks for your help.
: 35553-dump283734608.zip (168 Bytes)
Could you also provide us with your DxDiag? You can get the DxDiag.txt file by going to the start menu and typing in “dxdiag” without the quotes. Click the “Save All Information” button at the bottom of the window and save the file to the desktop
Reply back and attach that file so we can get a better idea of your system specs.
Sure, link text
Do you have a graphics card other than the “Intel(R) Q35 Express Chipset Family” that is listed in your dxdiag? If you do not, the issue is because this card only support DirectX9 and DirectX11 is recommended in order to run the Launcher/editor.
Even if you upgrade your graphics card you will likely see performance issues because your processor is dual-care and not the recommended Quad-care.
Here is what we recommend:
Desktop PC with Windows 7 64-bit or a Mac with Mac OS X 10.9.2 or later
8 GB RAM
Quad-core Intel or AMD processor
DX11 compatible video card
If you would like to see what others are using to run the editor, please take a look at this forum post.