I recently reset my Windows 10 PC and reinstalled the Epic Games Launcher, only to find there’s no option to scan a directory for previous Unreal Engine installations. Despite having five different Unreal Engine versions on a second SSD (D:\ drive), the launcher fails to recognize them.
Here are some points from my attempts and community suggestions:
- Manual Rename Method: I tried renaming the previous install directory of the desired Unreal Engine version, starting the install in the launcher, pausing it, closing the launcher, deleting the new folder, and renaming the old install back to the original name. However, this method didn’t work.
- Same Drive Installation: I installed the Epic Games Launcher on the same drive, hoping it would detect the existing installations. This also failed.
- Command Line Installation: Running the command
.\EpicGamesLauncher.exe -bulkAddUnrealEngineInstall
did not yield the desired results.
While some users suggested starting Unreal Engine directly from the files without the launcher, this approach is not ideal. Having all engine versions accessible through the launcher allows for easier updates and adding plugins or marketplace assets. It would be beneficial if the Epic Games Launcher could search and detect existing Unreal Engine installations, saving time and bandwidth and simplifying the setup for complex projects.
Link to reddit thread for reference:
https://www.reddit.com/r/unrealengine/comments/1dxp0xg/is_there_seriously_no_way_for_the_epic_games/