Epic Founder - App Store takes too much with 30% cut. UE4 Market to lower theirs?

I’m not convinced as to why we can’t compare MP with Gumroad.

  1. I’d say we both agree that maybe 10% of the review process is the healthy process to keep garbage away from MP, but 90% of the process is pure waste of time, let alone the fact that garbage still make their way to the MP here and there. There are many packs on MP atm with content that are absolutely useless for game development whether because of their bad design, absence of optimization or anything else.

  2. There are tons of refunds. They just hid it from us by adding the 24 hour delay on the sales data. Remember we used to wake up every morning to see on average 5 refunds on our products. I’ve seen 11 refunds on my products in one day, there are people who have had even more. But yeah they hide the data from us and that’s the point where we started to assume there are no refunds.

So basically saying they can’t be compared with Gumroad is not true (in my opinion) as they are not doing or providing anything special in return.

If it happened Epic asked for 30% and claimed it’s due to providing 10x more exposure then sure. But they’re claiming the 30% is purely for operational costs. The high exposure we have on MP is nothing Epic is giving us, they put no efforts in giving us high exposure. The high exposure is just because it’s -the official- store and people tend to buy more from the official places and in fact Epic even kept the exposure as low as possible by not giving us any channels to communicate with our userbase.