*four vertex colors, you can also use the alpha channel.
If you use if-statements or other math, you could do something like red vertex color 0.0 - 0.49 > texture 1, red vertex color value 0.5 - 1 > texture 2, and that for each vertex color.
*four vertex colors, you can also use the alpha channel.
If you use if-statements or other math, you could do something like red vertex color 0.0 - 0.49 > texture 1, red vertex color value 0.5 - 1 > texture 2, and that for each vertex color.