Problem: There is no such thing as Toggle Visibility not Event Graph its the Level BluePrint I tried search > typed “toggle” > couldn’t find Toggle visibility. Also when I try to create a class of a wallscounce in Event Graphp and got the light setup and everything I did the guy said about box trigger and still the lights won’t get triggered when I walk in/out.
I guess they changed the name of it sometime ago, but is now a node called get/set Visibility. I think when they say toggle they meant you can toggle it by setting the visibility on or off.
The second part I am not sure on, I am creating a different type of game, so I’ll let someone else fill you in on that, but most likely is being caused by the same thing I wrote above. You can then watch for the event to fire from your blueprint.
I been working on this for three hours and did exactly what the guy did just to fix my mistake again I am using v 4.3.1 and I also did learned concept of Blueprint so not much was wasted. Its just some of what he’s doing isn’t right. Level Blueprint does not have a Toggle Visibility yes I did search, did try to create a get since on Event Graph I was able to not on Level, and then when I try to attempt creating a wallscounce and did what the guy did all the way to box trigger and still couldn’t get the light to turn on/off I’m stuck its been three hours.
Second part is creating class for WallScounce light
I ran into some similar problems when I was going through the video tutorials. It’d be nice if they added some annotations to the videos to explain where things have changed in the current version of the engine.