Integrating Epic Online Services Achievements shouldn't be complex or time-consuming.
EOS Achievements is a clean, production-ready Unreal Engine plugin that allows you to fully integrate the EOS Achievements system into your game with simple, well-structured, and asynchronous Blueprint nodes. Built for developers who want reliability, clarity, and speed, this plugin removes the friction of working directly with the EOS C++ SDK while keeping full flexibility and control.
Go from configuration to unlocking achievements in minutes.
🚀 Key Features
🎯 Unlock Achievements
📊 Query Player Achievements
📚 Query Achievement Definitions
🔔 Achievement Unlock Notifications
🔄 Clean Asynchronous Callbacks
🧩 Blueprint-Friendly Design
⚡ Lightweight & Focused
🔐 Full Authentication Support
📦 Easy Setup & Configuration
❓ Why Choose EOS Achievements?
⏱️ Save Development Time Avoid dealing directly with the EOS C API complexity — what would take days is now a matter of minutes.
🏗️ Production-Ready Architecture Clean subsystem structure designed for scalability and long-term maintainability in real shipped games.
✅ Professional Implementation Designed to match Unreal Engine Marketplace quality standards, with clean code and consistent naming conventions.
📖 Well Documented Each node comes with clear documentation and usage examples to get you up and running fast.
🔧 Included Nodes
EOS Core Subsystem — Central access point for all EOS functionality
EOS Query Player Achievements — Fetch a player's achievement progress
EOS Query Achievement Definitions — Retrieve all achievement metadata
EOS Unlock Achievement — Trigger achievement unlock for the local player
EOS Auth Login (Epic Account) — Authenticate via Epic Games account
EOS Connect Login (Product User ID) — Authenticate via EOS Connect for cross-platform support
(and more...)
📋 Requirements
Unreal Engine project with Epic Online Services enabled
EOS Developer Portal configuration (Product ID, Client ID, Sandbox ID, Deployment ID)
The built-in Unreal Engine plugin EOSShared must be enabled (required dependency)
This plugin uses the Epic Online Services SDK. Not affiliated with or endorsed by Epic Games.